Has this every happened to you. A lot of times when I make a plugin with a ship that has unconventional gun weapons like the Disco Bison Machine Gun (See Plugin Commandment 100) or the Enhanced Neutron Turret. Case in point: Currently I am working on a plug with a certain UE Dreadnought (Don't worry, it's not a cheat ship; it costs $30 million and turns slowly). Part of the UE Dreadnought's armament is a complement of 6 Enhanced Neutron Turrets. When I first start to fly the ship, the turrets are fine, but after a certain period of time, the guns just go silent. I can't fire a single En. Neutron Turret. This also sometimes happens when I make a new weapon (like Enhanced Blaze Turrets). I have been using EV-Edit up until just a few days ago, when my plug made EVO quit because I added a few empty systems. Can anybody help me and has anybody experienced this before?
God bless,
UE Patriot
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"Turn me over, I'm done on this side."- St. Lawerence at his martyrdom
"The glory of God is man fully alive"- some saint whose name I can't remember
Voinian lovers are ignorant of the UE marines taking over Borb Station.
Reign of the UE: Coming next year!