I think I finally see what Wyvern is saying... I think it's just being stated a touch unclearly.
That is, turning 45 degrees doesn't LOOK like 45 degrees, so that the only way to tell what your heading is is to thrust.
Yeah, I can imagine why that would be annoying.
Granted, I think that could be solved by correct rendering. The problem is that a circle marked in 10 degree implements, rotated into a 3rd dimension, no longer looks like an even distribution of 10 degrees.
This is a valid complaint, guys.
However, a clever designer should be able to calculate apparant 10 degree increments and use them to render a ship.
Personally, I like angled views, and math doesn't scare me, so I'll give it a whirl when I do my plugin.
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When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I
know it is wrong.
- Buckminster Fuller (1895-1983)