I'm working on updating ShipWrite, Mission Control and WeaponSmith for EVO 1.0.2. The updated bible describes some new fields and flags which is good, but the TMPLs in the resEdit file show templates that are much larger that the description in the Bible, including many 'unused' fields. If I am making new resources do I have to match the size and structures implied by the TMPLs or just the fields in the Bible? I am guessing the additional undocumented fields will be used in EV3. Do I fill them with zeros?
How does EVO 1.0.2 cope with old EVO 1.0.1 plugins, does it identify resource versions by size? Any information about these issues will be gratefully recieved. The sooner it is sorted out the sooner the updates will be available.
cheers
Ralph
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R & R Software