Ambrosia Garden Archive
    • EV/O for a TI-83, 83+


      I thought it would be a pretty cool idea to make EV for a TI-83 calculator. I already have part of the game made, but I am looking for other people to help me add features and make the code better and faster. I really have nothing else to do for the next two weeks, so if you want to help out with this, then email me at my new address for the next couple of weeks hicksb@hargrave.edu
      Also email with suggestions, questions, or anything else involving EV or this topic. Also post such suggestions, questions, etc. to this topic. I will worry about obtaining Ambrosia's permission to distribute this game once I have a decent enough product to present to them.

      ------------------
      "Holy F***! He’s got my ass!!” - A friend of mine.

      My website.

      My Bulletin Board.

      My Email - SmashMaster18@hotmail.com

      My AIM Screen Name is “JolJvik”

    • Quote

      Originally posted by Jol'Jvik:
      **I thought it would be a pretty cool idea to make EV for a TI-83 calculator. I already have part of the game made, but I am looking for other people to help me add features and make the code better and faster. I really have nothing else to do for the next two weeks, so if you want to help out with this, then email me at my new address for the next couple of weeks hicksb@hargrave.edu
      Also email with suggestions, questions, or anything else involving EV or this topic. Also post such suggestions, questions, etc. to this topic. I will worry about obtaining Ambrosia's permission to distribute this game once I have a decent enough product to present to them.
      **

      I wanna help! Are you using Basic? And what about other models of calculators? I personally use an 86!

      ------------------
      From Left Hand Phoenix of the AWL
      (url="http://"http://www.awl.cjb.net/")http://www.awl.cjb.net/(/url)
      (url="http://"http://www.saturn.spaceports.com/~awl/halo/index.html")Halo(/url), (url="http://"http://www.saturn.spaceports.com/~awl/home.html")Homeworld(/url), (url="http://"http://www.saturn.spaceports.com/~awl/d2/index.html")Diablo II(/url), (url="http://"http://www.saturn.spaceports.com/~awl/terminus/termhome.html")Terminus(/url).

    • Jeezus guys...

      These are Calculators, not Game Boys, make EV/O for a game boy and then I will provide you with support, but on a TI-81, sheesh :eek: :eek: :eek:

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      Kberg

      We are the Borg.

      Lower your shields
      and surrender your builds.

      We will add your networkable
      and technologicaly distinctive game to our own collection.

      Your builds will adapt to service us.

      RESISTANCE IS FUTILE.

    • Don't make it for an 81, ok?

      Make it for either the 89 or the 92+

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      "Let's do this!"
      -Styth
      Titan A.E.

    • No, an 86 is fine. Don't make it for 83 if you can help it, though.

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      "The impossible is easy; it's the unfeasible that poses a problem."

    • Frankly, I'm amazed. I would think the limited memory would be gobbled up in mere seconds. Furthermore, here I am drawing crude non-animated pictures for my crude programs that serve little purpose. 🙂

      Where did you learn this stuff, anyhoo? The TI-83 manual provides little enlightenment.

      ------------------
      /////////////////////////////////////////////////////////////
      "Gentlemen, you can't fight in here - this is the War Room!"
      -Dr. Strangelove
      /////////////////////////////////////////////////////////////
      Will Oram

    • Quote

      Originally posted by Jol'Jvik:
      **I thought it would be a pretty cool idea to make EV for a TI-83 calculator. I already have part of the game made, but I am looking for other people to help me add features and make the code better and faster. I really have nothing else to do for the next two weeks, so if you want to help out with this, then email me at my new address for the next couple of weeks hicksb@hargrave.edu
      Also email with suggestions, questions, or anything else involving EV or this topic. Also post such suggestions, questions, etc. to this topic. I will worry about obtaining Ambrosia's permission to distribute this game once I have a decent enough product to present to them.
      **

      I AM.
      I have been working on TiEV for oh, 7 months. And I'm writing it in z80 assembly. Not to be rude, it will smoke the **** out of your game. (unl3ss j00 r l33t 3n0ugh t0 h4x0r 1n 4ss3mbly t00)

      TiEV currently runs on my TI-86. The CalcWire site (my TI programming group's name) is currently down, tho. so I can't show any proof.

      happy coding.

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      "the bathroom ain't preety, let's keep it that way." - Adam Corrola

      (url="http://"http://calcwire.calc.org/tiev.shtml")Calcwire: Ti-EV(/url)
      ~ Robin ( (url="http://"mailto:funky_cheeze@usa.net")mailto:funky_cheeze@usa.net(/url)funky_cheeze@usa.net

    • Quote

      Originally posted by spamguy:
      Frankly, I'm amazed. I would think the limited memory would be gobbled up in mere seconds. Furthermore, here I am drawing crude non-animated pictures for my crude programs that serve little purpose. 🙂

      TiEV is also in 4 color grayscale. each ship sprite takes either 21 (77 sprite) or 54 bytes (99 sprite)... and the TI's z80 processor is 8 bit, not 16/32 like the powerPC 😉

      Quote

      Where did you learn this stuff, anyhoo? The TI-83 manual provides little enlightenment.

      where did i learn?
      (url="http://"http://www.ticalc.org")www.ticalc.org(/url)
      (url="http://"http://www.calc.org")www.calc.org(/url)

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      "the bathroom ain't preety, let's keep it that way." - Adam Corrola

      (url="http://"http://calcwire.calc.org/tiev.shtml")Calcwire: Ti-EV(/url)
      ~ Robin ( (url="http://"mailto:funky_cheeze@usa.net")mailto:funky_cheeze@usa.net(/url)funky_cheeze@usa.net

    • i know, i know, 3rd reply in oh, 5 minutes...

      Quote

      Originally posted by Vindicator609:
      These are Calculators, not Game Boys...

      correction, they are... same processor 😉
      actually, the TI's have more asm instructions & have faster processors & enough keys to make EV playable than the gameboy / gb pocket / gb color (even)... gameboy processor = 2.16Mhz, TI = 6mHz
      well, my overclocked TI-85 runs at 20mHz, but that's beside the point. and no i'm not joking, i actually overclocked my caclulator.

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      "the bathroom ain't preety, let's keep it that way." - Adam Corrola

      (url="http://"http://calcwire.calc.org/tiev.shtml")Calcwire: Ti-EV(/url)
      ~ Robin ( (url="http://"mailto:funky_cheeze@usa.net")mailto:funky_cheeze@usa.net(/url)funky_cheeze@usa.net

    • I made chess on an 82, 😉

      Only takes up 2.5k/32k

      2 players only though, but it won't let you make any illegal moves, now I just have to figure out how to get it to test if the king is in check or not, without listing all the possible moves... which would then let me do checkmates and such.

      Anyway, Robin, anyone, know how to overclock 82s? i'd love to speed things up a little.

      As for where I learned, I actually learned the starting bit in school. Then the book was a big help because with a little tinkering and the book, I could find what each command did.

      Chamrin

    • That is great that you already started making it. The engine I came up with is kinda slow and it only uses 5x5 sprites. I would like to help make yours though, if you would let me. I probably shouldn't help with the actually coding because it sounds like you have more experience at that than me. But I can make the sprites for you. Unfortunately for me I only have a 83+, :frown: so after you finish it could you port it to 83 or 83+. If not it probably doesn't matter because I'll be getting a 96 in a few weeks/months, something like that. I'm gonna scrap the one I started and make a crapy space RPG based off of "Hitchhikers Guide to the Galaxy" or something like that. So if anyone wants to help with that....

      ------------------
      "Holy F***! He’s got my ass!!” - A friend of mine.

      My website.

      My Bulletin Board.

      My Email - SmashMaster18@hotmail.com

      My AIM Screen Name is “JolJvik”

    • Quote

      Originally posted by Jol'Jvik:
      That is great that you already started making it. The engine I came up with is kinda slow and it only uses 5x5 sprites. I would like to help make yours though, if you would let me. I probably shouldn't help with the actually coding because it sounds like you have more experience at that than me. But I can make the sprites for you.

      sorry d00d, Adolf Blitter ie Bob Juan ie ??? is my sprite artist. 😢
      shouldn't help? nah... could help? perhaps... i'm always on aol IM, talk to me sometime 😉

      Quote

      Unfortunately for me I only have a 83+, 😞 so after you finish it could you port it to 83 or 83+. If not it probably doesn't matter because I'll be getting a 96 in a few weeks/months, something like that.

      ermm.. 86? or 92? 89 > 92. of course i'm an 85/usgard worshipper... but the 86 actually has enough RAM to create TiEV (currently it uses approx. 25K)
      ... off to more TiEV fun in the florescent light & cathode ray tubes (computer monitor)

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      "the bathroom ain't preety, let's keep it that way." - Adam Corrola

      (url="http://"http://calcwire.calc.org/tiev.shtml")Calcwire: Ti-EV(/url) (dead)
      ~ Robin ( (url="http://"mailto:funky_cheeze@usa.net")mailto:funky_cheeze@usa.net(/url)funky_cheeze@usa.net

    • 86, my fault I can't type. But now that you pointed that out to me, I think there is either a 95 or 96. I can't remember which, though it might be both. I'll check some TI pages and post back later. I wont be able to talk on AIM for another two weeks. Damned military school. :frown:

      ------------------
      "Holy F***! He’s got my ass!!” - A friend of mine.

      My website.

      My Bulletin Board.

      My Email - SmashMaster18@hotmail.com

      My AIM Screen Name is “JolJvik”