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Originally posted by Chamrin:
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Originally posted by seant:
Has anyone tried playing with the ammoType of -999? Just as an experiment I made a carried ship that uses a weapon with ammoType=-999. Instead of exploding, the game crashes.
I just now went and tested this, I made rockets use ammo type -999, and so the ship blows up. I then launched a few UE fighters and it worked perfectly.
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Is this a bug, or a restriction (only the player's ship can blow itself up)?
What would be the point of making a weapon where it blows up your own ship? theres always self destruct.
Anyway, i'd check your resources and see if you entered anything wrong. Such as a non existant weapon type.
Chamrin**
Well... I made some smart missiles (really just ships) that have a warhead weapon that blows up the ship/missile when it detonates. It gives the illusion of the ship/missile exploding and doing damage to the target. The smart missiles are great because their lifetime is infinite, and they can be recalled and retargeted. Suicide fighters, sort of.
Chris Burns