Leafing through the EVO bible I discovered that you need to set a flag for the X offsets to work and that this flag is 0x0080 according to the EVO bible. I've had limited success before with just ignoring the "0x" and adding the flag to what's already there.
I have just now discovered that this is not the proper method for doing flags as a ship with just $0080 in the flag field worked with the X offset, something, for example, that already had $0042 in the flag field would not work because when added to $0080 it's $0122 and the flag doesn't work.
So I am wondering if anyone could describe for me the proper method of calculating flags.
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