For those of you who participated in testing EV Override 1.0.2fc2/3, I'd like to thank you for your help and enthusiasm. Thanks to you, we found and fixed a few of problems in EV Override 1.0.2 -- kudos for catching them and helping us make EV Override 1.0.2 a clean, stable release. Moving ahead, we now have EV Override 1.0.2fc4 available (please see below for details).
For those of you who are new to this, we have been working on EV Override 1.0.2, which adds a significant number of changes to the game that are of direct interest to plugin developers. We think that it's ready to go, but we'd like to do a semi-public beta test of it first. Thus, the reason I am posting this message here.
I'm assuming that if you are reading the EV Developer's web board, you have an interest in developing plugins for EV/EVO -- we'd like you to try out what we think will be the release version of EV Override 1.0.2, before we release it to the public. We'd also like you to be able to take some of the new plugin capabilities out for a test drive. Perhaps it'll inspire you to add features to your plugin, or to make a new one.
If you find any spelling errors, and grammatical mistakes, any bugs, any features that don't work as you'd expect (please do NOT ask for new features) -- please mail them (do not just post them to this web board) to:
...so we can take care of them before the game is released to the general public. Also please note that you probably shouldn't pass this info along to general EV Override players; they will be better off waiting for the official release from us (which will be happening shortly).
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*** This is confidential information, you'll be hurting us rather than helping us if you give it out ***
EVO1.0.2fc4 is now available in the /beta directory of our anonymous ftp site as:
EVO1.0.2fc4.sea.bin
So the complete URL is:
ftp://ftp.AmbrosiaSW....0.2fc4.sea.bin
This file is a MacBinary II encoded self-extracting archive, encrypted with the password:
drywater
To quote Matt Burch: "If this is not the final release version, I'll eat my mousepad." So in the spirit of having Matt munch on some latex...
Please grab this file as soon as possible, and begin testing it. We're hoping that this version of EV Override is the final release; please test it out on as many different Macs/OS versions as you can, and with as many third-party plugins as you can as well.
Please make a point of checking over the EV Override FAQ as well (it's in the "Documentation f" folder").
Here's the changelist from Matt:
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-- Fixed even more beam flickering problems
-- Fixed looping beam sounds
-- Player now gets no speed bonus when Strict Play is checked
-- Fixed some spelling errors in various mission text
-- Included an EV Override FAQ
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Andrew Welch / el Presidente / Ambrosia Software, Inc.