I noticed that in EVO 1.0.1 (I dunno about 1.0.0) when the "Multiple weapons fire at the same time" flag is active the reload rate of a weapon is modified as usual, giving you both several shots at the same time and better recharge rates.
Effectively the damage/second of this weapon is squared.
This is really annoying if you want to make a weapon with many shots at the same time, but a slow recharge rate. We can only hope for an improvement in 1.0.2.
btw. EV 1.0.5 doesn't have this problem.
DoctorWho
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"Girls are like slugs, they must be good for something, but its awfully difficult to think of what"
- Calvin, Philosophical concepts of a six-year-old
by Bill Watterson