I got this idea as a solution to the + 1/4 other type damage which makes it impossible for something to do 0 damage in one area (unless it does no damage at all), but I came up with other uses for it, too. Negative Damage. See, to have it say do 4 damage to shields and 0 to armor, you'd put 4 in the shields dmg, and -1 in the armor dmg. Then I thought you could also make something like a recharger beam. Say you're in a battle and you have some escorts, you could fire a beam with negative dmg in both fields to recharge them. That would give a cool advantage. The problem would be though, if the escort thought you were attacking it, or it might not even hit it since it's an escort, of course this is besides whether you can have a negative dmg.
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-Shade
"Cannibals are people to."
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