Can I make a ship that is available only to buy, and not to hire?
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The technology level of the planet is the factor for escorts.
So, a planet with a tech of 1, 2 and 3 will have those ships in both its shipyard AND for hire in the bar. You can also have just a bar on a planet but still have tons of escorts for hire, without worrying about someone purchasing it. Unfortunatly, in your case it offers a hassle rather than flexibility....
Therefore, your solution is to remove the bar from all planets/stations you can purchase the ship from... thats all you can do.
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Make them special tech ships - ie 30 or 5000 tech level, and set the planet to have a special tech level equivalent. This should work, in theory. Trashing the bar is the cruder but most reliable way.
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Quote
kberg wrote:
**I thought that if a ship has to have a mission bit set that you can't hire it as an escort, just like government ships. Try making the ship available after a mission bit has been set and then it shouldn't be available as an escort anymore.
**
umm, that would defeat the purpose of what he WANTED. He said only to BUY, not as an escort...
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Unix for business
Linux for development
BeOS for media
Mac OS for productivity
Windows for solitaire
I noticed something: You can't hire the ship if it doesn't have an escort dësc, I may be wrong.
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"Can I make a ship that is available only to buy, and not to hire?"
"... He said only to BUY, not as an escort..."
By this you meant make a ship available for purchase, but not available for hire as an escort in the bar? This WAS what I was addressing in my previous post. AFAIK, if a ship is only available after a mission bit has been set, then it will not show up for hire in the bar... It shouldn't be too difficult to set some mission bit for completing, say a cargo carrying mission for whatever gov't. After the player completes one of these missions the ship would appear in the shipyard, but not in the bar.
Then again, I could have misinterpreted his post.
BTW: I'm pretty certain this is how it's done in FH.
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