Ambrosia Garden Archive
    • EV masks.....


      in my plugin What If? one weapon uses a solid prjectile, this is represented by a 4 pixel square, the mask is totaly white.

      But it leaves trails accross the screan, is this to do with sub 8x8 images or just ev ****ing up?

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      -Halabut-
      give us graphics goddamit!

    • Quote

      halabut wrote:
      **in my plugin What If? one weapon uses a solid prjectile, this is represented by a 4 pixel square, the mask is totaly white.

      But it leaves trails accross the screan, is this to do with sub 8x8 images or just ev ****ing up?

      **

      I would guess it is because your sprite is not a multiple of 8. Ran into the same thing recently and changing the sprite and mask to 16x16 instead of 19x17 did the trick.

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    • Quote

      halabut wrote:
      **in my plugin What If? one weapon uses a solid prjectile, this is represented by a 4 pixel square, the mask is totaly white.

      But it leaves trails accross the screan, is this to do with sub 8x8 images or just ev **ing up?

      Each frame must be a multiple of 8, therefore the minimum size for a sprite map is 48x48 pixels at 72 dpi.

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      Andrew Meilstrup / JAE / Coruscant Software, unInc.

      (url="http://"http://www.blackrockmac.com/ajm/")My website(/url), (url="http://"http://www.blackrockmac.com/ajm/corusoft/")the Coruscant Software website(/url)

      (url="http://"mailto:ajmeilstrup@mac.com")mailto:ajmeilstrup@mac.com(/url)ajmeilstrup@mac.com