@general-cade-smart, on Dec 13 2006, 08:25 PM, said in EVO Questions:
-Council station- you did not explain the purpose of it, even if you did explain the Council. Why does there be 2,500 ships defending Council Station? Undefeatable? The Council defending its outpost with all possible force?
I will post more explaining that. For now, I'll just say that there was a reason why the Council had assembled such a huge fleet.
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-Riden station- do you really not know more than those four lines? It seemed a bit short.
I genuinely don't remember. It may have just been a case of, 'I need another description for another random station/planet/moon? How about something vaguely mysterious?' or it may have referred to something more specific - in which case the above is my best guess.
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-Crescent Station- its even more mysterious than Council Station. Its the most mysterious thing in the game. Why is it is a link to beyond the Crescent? Was something planned to be to there? Maintained by the Azdgari under the orders of the Council, for some inexplicable reason of theirs Explain tbis too.
Well, why does the map in this game (or any EV game) just end? We know the real reason: you can't have a hand-designed infinite universe. Crescent Station is just a gesture towards an in-game explanation. (Or is it ...?)
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-The Kelmaon near Adzgari space. The second Kelmaon. Why is there a second Kelmaon? It says only Kelmaon is a confusingly named, irrelavant minor world. The desc doesnt exactly make it clear.
The 'confusingly-named' bit is simply a joke directed at the player. Who in the universe but the player could be confused by there being two Kelmaons? They're nowhere near each other, so no one but the player is likely to even know they both exist.
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-Fu- is the angry old Voinian Borb, as some suppose? (I think it was in Reign of the UE). If so, why does he sit on a moon? Why is he not directing the Voinians anymore?
No, he's just an angry old Voinian.
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-F-25- Bomb made a epic plug (still some of the best ever; I have a passionate relationship to it having played them both and betatesting to Bomb). Did you plan to do anything with it? He made a very good story, and a beliavle answer, but like all plugs its only a story. Only yours is authoritative.
I don't know that plug-in - although I'll make an effort to check it out. I have much of the future of the galaxy plotted out, but little was ever put down in actual resources. And I'll post more of it soon.
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-who was the human in assasinate igadzra scientist? Another of the most bizarre things in the game. Actually, carefully considered its one of the most arcane things that can be in the game.
The player is not the only human who is out exploring the universe and making contact with the alien races at this time. The player is out in the Crescent trying to make his fortune by working as a mercenary for one of the strands. The human you are asked to assassinate in this mission is trying to make her fortune by working as a scientist for one of the strands. So surely the opposite of mysterious?
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-Council mention in Zidagar string. "It takes a only a short blow to blow a candle". It was some founder of the Council. What do you know about him? Is there something else we dont know about the Council since there is this mysterious mention? When will you tell the rest about the Council, that is the timeline.
The quotation is: 'It takes but one short breath to blow out a candle, usually.'
The main part of the quote is a reference to the founding purpose of the Council: (as I posted above) to keep the species alive. It takes very little (the short breath) to cause terrible devastation and loss of life (blow out the candle): just as the massive war that permanently laid waste to Gadzair was very unexpected and very short.
(The 'usually' at the end is just a Zidagar intrusion - hearing the original quote, without the 'usually', a Zidagar would reply, 'But what about those times when you just keep blowing, and the candle doesn't seem to go out?' Equally, only Sassone could tell you what relevance the quote had to his speech. The aliens in Override are, almost without exception, silly. ... Er, I mean, they use caricature as a means of achieving distinctive characterisation given limited space for text. Yep, that's it. :))
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-Outpost Topel- what purpose does it really have? Its only told its a remote fuel post.
As far as I know, it 'is just a minor Voinian refuelling station.'
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-the aliens that are on the way to Miranu space (just after UE space). It says that there is primitive alien culture that you leave alone. Who are they? Why is there aliens on a uninhabitated planet? Isnt EVO standard that uninhabitated planet are barren and devoid of life? They are described as boring and lifeless.
There's a limited amount of authorial energy available for writing descriptions. Generally, that energy would be wasted on planets where you can't actually even do anything - so they get the short-hand treatment of 'boring and lifeless'. But occasionally a world gets a little more attention. This world, for example, is set up to be colonised and exploited - with the suffering of the native people that would go along with it - in a future plug-in or other expansion.
Looked at another way, remember that the spob description is just the pilot's limited impression of a planet/moon/station - and the pilot is a spacer, he's far more interested in moving on again than hanging around on a planet (after all, he never goes anywhere more exotic than the Spaceport Bar! How about the countless historic attractions of Old Earth? The incredible wildlife of New Rome?). So, in the case of uninhabited worlds, just because the pilot thinks the world is lifeless and boring, doesn't mean he's right - he's just not qualified enough, or interested enough, to say differently.