Ambrosia Garden Archive
    • The Port Seems Harder to me.


      Im sure many have noticed the combat difficulty increase in the "Nova-Ride" port, for instance my Arada actually has to take time out of its day to-scary thought- use missles! amazing! I am pleased; any other instances any one else has noticed?

      -Ralion-

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    • The port is definitely harder - the EVN AI, while still rather dim at times, is a lot more intelligent than EVO's.

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      (url="http://"http://www.mazca.com/")Mazca(/url) , Moderator, (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=9&SUBMIT;=Go&urgaylol;=yes")EV Developer's Corner(/url)
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    • Mine doesn't even work, and the people on the EVN board were perplexed by the problem. Maybe you all can help. It crashes right after ok is pressed when creating a new pilot. I've tried re-downloading, removing all pilots, made sure no plugs were in, and even re-downloaded it again.

      Any suggestions?

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      -Drew
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      It's time for a new Sig! Here goes!
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    • The fixing of the bugged "Monty python maneuver" makes it a bit harder, as well as (in this version) not having armor regeneration.

      The improved AI is quite fun.

    • The problem I have with the port is that it is now possible to outrun the energy shots. Even with an Azdara, I don't think you could outrun a Neutron cannon in EVO, but in the port, you can do it with a Crecent Warship.

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      As soon as I reach 1500 posts, the bomb sitting under my computer will go off, so don't expect to see me again after that.