Ambrosia Garden Archive
    • Button


      Ok How do you make spikes that will retract when you push a button? And how do you make spikes so they will go in and out on a timer?

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    • Quote

      Originally posted by BigCythraCheater:
      **Ok How do you make spikes that will retract when you push a button? And how do you make spikes so they will go in and out on a timer?
      **

      For your first question, I don't think you can.
      For your second question, look in Obfuscation and Edification.

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      "Rarely is the question asked: Is our children learning?" -- G.W. Bush
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    • You might be able to have spikes that retract when you push a button, but I've never tried it. A possible way I thought of is to match up the Infos, but, again, I'm not sure.

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      Don't take life too seriously, nobody gets out alive anyway.

    • Quote

      Originally posted by aschaaf_86:
      **For your first question, I don't think you can.
      For your second question, look in Obfuscation and Edification.
      **

      I can't! for some reason I can't look farther than than the cavren world! (See post
      Origanal )

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    • Go into ResEdit and open World Data, inside of STR is a file called levels. This says what number each level is. For example, Unemployed in Greenland is level 10. Another way to find this out is to:
      World>Show World Map
      If you know where O&E; is on the map it will tell you what number. Then Hide the map and select that level.

      -Ent

    • Quote

      Originally posted by Bob the Mediocre:
      **You might be able to have spikes that retract when you push a button, but I've never tried it. A possible way I thought of is to match up the Infos, but, again, I'm not sure.
      **

      I tryed that!

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