Originally posted by Starfish:
I'm not sure if this is the correct board for this, but since it involves the EVO scenario, I decided to ask here.
How are people faring with the EVN port?
It takes a quick second to get used to the new ship stats as reported in ship info (speed x2, shields and armor x10), but it behaves relatively the same. No more lame monty pythoning with the same weaponry as your opponent, though you can still attempt this if your weapons are longer range. I'm currently piloting a cargo transporter leading an escort of freighters in attempts to raise money for a nicer ship.
Looks good so far....
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The people who worked on it have done a great job, however it needs a little more fine tuning.
It's much easier to play than the original EVO on Mac OS 8 or 9 ... eg for the first time ever, I've been able to do the 'Miser's Run' and the 'Leaves Run' in a fairly standard shuttle.
The ported game is a LOT slower in OS 10.2.6 or 9.2.2 when compared to the original EVO 1.0.2 when run on the same computer using Mac OS 9.2.2.
The weapons don't fire as fast or as far as they should, and the needles can be avoided and outrun in a standard shuttle. The Blaze cannon is supposed to have one of the fastest firing rates, yet it seems to fire at the same rate as the Phase cannon.
The needles need to be much faster and a lot more accurate. They are supposed to be a deadly and feared Renegade weapon, as in the original version.
Come on guys, make it even more challenging than the original EVO Override 1.0.2.
Show the new PC users how great a game it really is!
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(This message has been edited by Afterburner (edited 07-17-2003).)