Let's address the cloak first.
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Kind of a cloacking device because its almost impossible to target but you can still fire through it (think wraith in evn) and fire at it. Think of this as an advance jamming system rather than a cloak because eventhough it slowly drains fuel you can still fire at it and speratically see it. It is also hard to build and can only be built on Xarnes.
The cloaks allowed in this webstory are not capable of letting their host ships fire while cloaked. I realize my initial post there set a poor example, but I've balanced my cloak nowfeel free to use mine as an example. Making outfits only capable of construction on a certain planet really isn't necessarywith tech, assume it's a sweeping thing; when it finishes, you upgrade whatever ships you need with it, across your entire space in one go. No need to restrict yourself to one planet there, but I understand the reasoning.
The shield generator is fine if it's 40 tonsthat way you can't have unbeatable ships. But it's only slightly less powerful than the experimental cloak in the game.
Your Azdara upgrade, I take it, is just a new type of ship for your navy. That's fine.
On the matter of the outfits on this ship, though, there needs to be some explanation. If you can get Voinian tech from Paranoid, great. But you need to contact him in the story first. If you want to put the shield generator on this new ship also, you'll need to make sure you allocate time after you develop the shield generator for installing it. It won't be on your ships if you develop the two at the same time, completed at the same time. You need to spend time outfitting it.
Now, those are 3 projects you are already working on. You mention two others here:
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1-Send out 2 miranu scoutships to report back when they have found a race that we do not know about
2-Send messages to Cresent: "On behalf of the Azdgari govenment we invite you to Xarnes to discus a mission with the Leader of the Council of Elder, gordontron.
3-Send a message to Apert and Raigar telling them to send out Azdara's outfitted with fuel scops to explore the galaxy
4-Distribute ships equally except for Azdgari wich contains twice as many ships as any other system (I you attack me I will do the math to determine how many ships in each system)
5-Construct a listening post on the planet Dirach 1 RTD
6-Outfitting Cresent station with two phase turrets, a refilling station, and office space for government officials: time 3-4 RTD'S (the station is stable and you can land on it plus it is close to Azdgari)
ships: (It is 10% per RTD right)
7-Xarnes to build 5 Azdgari warships (instead of ten) this RTD (to pay for station construction, explorers,listenig post and research starting)
8-Production 0f 25 Azdaras and 25 Azdgari Aradas
The listening post and the station are both considered projects. So, if you can only have 3 projectswhich are so far your tech advancesI'm afraid you'll have to scrap/postpone all other projects that require actual resources/RTD time that aren't in that tech advance situation, unless you juggle them around. But, for the Azdgari, you only have 3 projects total.
Carno; we handled it on AIM. It was a huge misunderstanding on my part, and I apologize. Your'e in as long as Varuna gives you the OK.
I hope this settles things.
Regards,
Solel
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All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.
J. R. R. Tolkien
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(This message has been edited by Solel (edited 03-30-2003).)
(This message has been edited by Solel (edited 03-30-2003).)