Well...
In the webstories I have played in we haven't really done either of these, but I think that both of you have good ideas here. I'm willing to endorse it if we can figure out some reasonable production credit figures.
The general idea that we are going with is that every government starts with a fixed amount of ships. Every RTD, they produce 10% of that original value. Thus, there is room to compromise between these two views. Say, for instance, that you spread the construction involved in making that 10% across a few select systems. For one example, one of the main Igadzra shipyards would be in Innor, for in game plot purposes. (I think Innor was the largest shipyard in EVO...)
I, however, being a very small government, have my own plan as to how to deal with shipyards. I do, however, intend to follow the 10% rule; I'll just start out with fewer ships.
Regards,
Solel
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All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.
J. R. R. Tolkien
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