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Originally posted by Vice Admiral Ipvicus:
**Look, you pretty much had to have gone back to the system to recapture it and initiate repairs, which you said you did. Now, that explosion pretty much made mincmeat of any ships in the system, and that explosion happened only 9 minutes afer my ships left, you can't expect us to believe that you recaptured the system and got out all in less than 9 minutes.
**
The explosion of a station would engulf a radius of a few kilometres at least. In spacial conflict, we're talking about thousands of kilometres easily, and much larger in many circumstances. The explosion of the station would have taken the station out, and pretty much nothing else, unless it was actually right up against the station.
Besides, just because its a station doesn't mean that the Igadzran ships are suddenly unshielded. I'd imagine an Igazra could sit right through the explosion with shields up, easily.
In other words, I'll accept no losses from the station exploding on James' part.
James, you could not retake the station in 9 minutes.
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Okay, Grundy, I just read you post at Diudir, and I have to say, I'm dissapointed. Apparently, according to you, all of my ships must have just sat there and waited to be destroyed. A faction that has arguably the most manuverable ships in the game, dosn't even know how to make basic evasive manuvers. Hell in the time it would take you to launch all of those modules, my ships could have freakin landed on the planet and let my Azdaras and Aradas do all the fighting. Not to mention the fact that my fighters and Aradas would have intercepted your ships in a matter of seconds after your first salvo had hit my Warhips. I wonder how well your fleet would be able to launch it's SAEs with my 250 Azdaras and 75 Aradas swarming all over them.
We're talking about three dimensional cross system space warfare, not little 2D environments like in Escape Velocity. If you think you can cross a system in a few seconds, you're a blind idiot. If you could do that, then why bother with hyperspace - you could just cruise to the next star faster.
Fact of the matter is, your ships would take some time to get there. His in-system time was around 13 seconds at maximum (7 seconds to unload the SAEs, and then time to leave), and there's no way in Hell you could be on him by then. Azdgari have fast ships - they don't have teleportation devices.
James, I want you to lower your damages somewhat. SAEs spin, and that creates some major targetting problems. You'll still have done some significant damage, but say 3/4 of them hit, not 5/6.
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(edit)Oh yeah, I almost forgot... all of those ships should be dead anyway.(/edit)
No.
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Originally posted by Solel:
Hmmm...I forgot about this, but since battle posts will be shooting up every so often, I want to get this clarified. I suppose it ties in with what VAI is saying as well. When you post a battle post, can you control the enemy's ships? And if you can, are you supposed to give them the benefit of the doubt and assume they have reasonable doctrine in place on what to do when they are fired upon. I mean, should one assume that the enemy ships would undertake evasive maneuvers?
First thing to say, if you're fighting a NPC side (non-player controlled), you can control them, although you'd do well not to make them act too stupidly.
If you're fighting a player, than you should avoid controlling them as much as possible. Obviously, you're going to have to a little, but try not to control them in any matters they're likely to have a valid alternative to, and remember that they can revoke your control of them.
e.g.
"The enemy ships opened fire with a barrage of pursuit missiles" is pretty much fair, as its likely. If the player wants not to, then (s)he can undo that in their post, but there's no problem with saying something like that.
"The enemy ships made an all-out charge with their Aradas, leaving their warships behind because they were slower" is not as fair - it's not a very logical attack plan, and there are more likely alternatives. I'd suggest not doing that.
At any point, you can say that enemy ships are blown up under your fire. That isn't controlling them. It's blowing the hell out of them.
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Originally posted by Grunadulater:
On problem, I don't see how anyone can manage to dodge a guided weapon, unless you just flew in the other direction, which would mean you are not flying towards my ships. You can dodge rockets, they're unguided. You can for the most part dodge Hunter missiles in a fighter, because they are very slow. You cannot dodge any fast, guided weapon, such as a Berserker, SAE, or an SAD unless you are flying away from it at top speeed.
Mostly correct: he cannot assume that his fleet successfully achieves this effectively. However, one can manipulate the spinning habits of an SAD or SAE module and fly into the area it's just passed, calculating its path. It's nothing you can reasonably assume an entire fleet can do. And Azdara pilots are no more skilled than anyone else's pilots, except maybe NPCs.
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-Esponer
Am I posting in Just Chat or B&B;? If so, I'm probably joking.
(This message has been edited by SilverDragon (edited 12-07-2002).)