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Originally posted by SilverDragon:
** <fights not to be proved wrong> "working with the UE" = "done at least part of the UE string" Yes?
4 things to do with the UE:
? The main mission string, starting with cargo deliveries, moving on to rescuing the defector, observing/destroying the Voinian dreadnought, meeting the Emalgha, helping them take Romit, talking to a Hinwar on Romit and helping him take back his worlds. At this point, you have completed the main mission string.
**
All of them aren't really the main strings of the central objective at all, the way I see it. Here's the break down, I think its much easier to understand I hope
UE Shipping Recruitment:
This is the first UE mission to ever start with, not only does it give you UE shipping missions, but it also opens up other UE missions as well.
Other UE Missions:
1. Rescue Voinian Defector mission string
2. Rescue Anna Balashova mission string
3. Destroy the Voinian Dreadnaught mission string
4. Testing the Needle Jammer mission string
5. Huron Independence mission string
These 5 missions are available when you get UE shipping missions, among other requirements. They are a series of minor missions that creates an end result, but they are not the main objective, but some can contribute to the Voinian's demise, or the renegade's. Because they are side mission strings, they can be done in any order you want to, or at the sametime if you want. Don't forget however that these minor side mission strings are only done once, and some of them, you either succeed or fail.
UE Strikes Against Voinians Missions:
1. Defend one of the UE's system against Voinian warships
2. Destroy a Voinian fleet
3. Destroy a Voinian convoy
Like the first 5, they are only accessible if you get UE shipping missions, among other requirments. However, the only difference is that they are only available in UE Frontier bases, but are not a series of missions and will not lead to anything else for that matter. They can be repeated all the time.
The main central objective
In my point of view, making the Voinian Empire collapse is not really the UE main mission string, in fact, I don't think the UE has a main mission string. The reason for this is because the 5 UE mission strings have nothing to do with the main objective, sure, it may have some things in common. But still, they are not required to start the main objective. It begins at the homeworld of the Emalgha, and regardless of your status, it is always available, besides combat ratings. Another note, this central objetive involves not just the UE, but also the Emalgha and the Hinwar, but that's it.
When developers create an exansion plug to continue off where the central objective left off, in this case the collapse of the Voinian Empire. They set missions that require you to have done some, but not all of the UE side mission strings though the missions had nothing to do with the central objective. They may also include other mission requirements that do not even involve the UE or the Voinians at all. This is so because they may want to create a situation where it depends upon the success, or failure on one of the UE side mission strings.
Take for example, ROTUE. The UE Dreadnaught was designed mostly by Anna Balashova, and the mission to make this possible depends upon the success of the UE side mission string which was to have rescued her from the renengades. Also it depended upon a mission not totally involved with the central objective, the Kirrin Prime mission.
So you see, if a creator writes a plug based on this central objective, all other missions not involved in this main string are options to be added.
Hopefully, this will make sense to you. If there is a better way of explainin this, then please do so.
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Nosumus Fortiolis Quad Volimus
(This message has been edited by Coraxus (edited 08-15-2002).)