What's important when trying to maximise capture odds...
Having shields with as little damage as possible (ie shields at 100% is best), or
Having a large amount of shield points left, but some damage.
For the purposes of this question, I'm not interested in crew size at all.
So which is better:
Ship A, with 35 of 50 shield points remaining (described as 70%)
Ship B, with 20 of 20 shield points remaining (described as 100%)
Ship C, with 10 of 200 shield points remaining (described as 5%)
Does anyone know the actual formula by which capture odds are calculated? There seems to be a lot of folklore surrounding this subject.
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