Ambrosia Garden Archive
    • Faulty Time Missions


      There seem to be a lot of missions that are impossible to do impossible time schedules. The programmers seemed to have counted the jumps and forgotten about the time taken by stopping along the way for a pickup you have to do as part of the mission. Two cases in point. 1.)Getting the supplies from First Centauri for the ski resort guy.
      2.) The mission for the Zadigar where you deliver biological weapons to the Plagok outpost, and then report to Terapin Station. The time schedule, on the shortest route from the starting planet to Terapin, which is six jumps, would not allow you to stop at Plagok to drop off the weapons, but of course, this is part of it, and you have to stop there first to be told to go to Terrapin. Does anyone know a way around these errors?

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      Zero tells me my future
      is to destroy you

    • and may I add, my ship is a two day jumper. Do I have to get a faster one? That would suck, because I have a Crescent Warship with the cloaking device, armor, and the no cargo sacrifice mass expansion from the Zadigar<-sp? Anyway, yeah.

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      Zero tells me my future
      is to destroy you

    • Strand missions tend to have very short deadlines. The only way to meet them outside cheating is to fly a <100 ton ship.

      (This message has been edited by Blackdog (edited 05-30-2001).)

    • You can keep the cloaking device if you lob the cheat plug 'Keep Cloaking Device' into your plugs folder before you start the game. I can't help you to keep a Zidigar upgrade, though.

      I hope you're not landing to refuel on a time-critical mission. Use a shorter route plus fuel tanks, a scoop or hails to request fuel from neutral ships to cut down your journey time. If you're already flying direct without landing, it's time for a ship change. Sorry!

      The only other thing I can think of would be the 'quick jumper' cheat plug. I don't like all this cheating myself, though. Your call.

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    • Oooooorrr... you can download (url="http://"http://www.AmbrosiaSW.com/cgi-bin/vftp/show.pl?product=evo&category;=plugins&display;=date&file;=ExtraOutfits1.3.sit.hqx")Extra Outfits (1.3)(/url) and buy a Miranu Hyperdrive. That'll cut down each jump by 1 day, and it's not a cheat, so you don't have to worry about that. Plus you get a bunch of other cool outfits. And you get to keep all of your other mission-related Outfits.

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    • if you abort the mission and then kdo it agian on a planet nearer the target planet.it will usually give you more time to do the mission.if not, then abort and try again until it works.

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    • Quote

      Originally posted by MadFax7:
      Oooooorrr... you can download Extra Outfits and buy a Miranu Hyperdrive. That'll cut down each jump by 1 day, and it's not a cheat, so you don't have to worry about that.

      You are wrong here, it is not in the game, so it is cheating.

      And, to the first question from Wing Zero: There are a lot of missions you only can do in a one-day-jump-ship. Do them all, then get your CW. (If you want to, there are better ships around.)

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      I still love Thunderstorms. Don't you?

    • Also, they're not errors. They're called obstacles. And, like the rest of these people said, you could get a one-day jump-time ship (Miranu Couriers are pretty good, since they have 15 jumps without fuel tanks and have one-day jump-time). Or, if you don't want a Courier, you can always get something like an Arada and beg any neutral ship for fuel when you run out of fuel. Also, welcome to the boards!

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