Ambrosia Garden Archive
    • looking for base models of PoG characters


      We've got ideas for a couple of new character classes, at least one of which would use a female sprite. We started using Poser to create the sprites and found that the PoG sprites do not have purely human proportions -- the PoG sprites are broader of body and shorter of leg, for example. So we're wondering if the base 3D model files of the PoG character sprites are available anywhere... we would like to have the characters look like they grew up on the world of Garendall, not like they were gated in from elsewhere.

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    • Quote

      Originally posted by Axe:
      **We've got ideas for a couple of new character classes, at least one of which would use a female sprite. We started using Poser to create the sprites and found that the PoG sprites do not have purely human proportions -- the PoG sprites are broader of body and shorter of leg, for example. So we're wondering if the base 3D model files of the PoG character sprites are available anywhere... we would like to have the characters look like they grew up on the world of Garendall, not like they were gated in from elsewhere.
      **

      Suggestion: Take a bunch of screen shots of PoG characters and draw your own next to them to get the proportions close to those used in the game. The foreshortening is to give the effect of looking down on the world from a point above. That would make legs shorter and bodies broader and heads larger than those viewed from the same level.

      Good luck with your project. It sounds very interesting. ~RD

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    • The other solution would be to email Dee Brown, author of Coldstone/PoG, and ask him for the models.

      I do not know if he would be willing or not to give them to you, but it never hurts to ask. His email address is on the top of this web board. Look at the moderator list and click on his name.

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    • Thanks, Stark. I rather expected we'd need to email and ask, but now we know whom to email.

      RD -- we understand foreshortening; I'd just forgotten the specific word used for that. Unfortunately, Poser doesn't have a "foreshorten" option. We could draw them, but starting with the models (and camera angles, lighting specs, etc.) would give a more cohesive look. And it would be a lot less work!

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      Yelled at the almost-dead monsters:
      Hey! Come back here with my experience points!

    • Quote

      Originally posted by Axe:
      RD -- we understand foreshortening; I'd just forgotten the specific word used for that. Unfortunately, Poser doesn't have a "foreshorten" option. We could draw them, but starting with the models (and camera angles, lighting specs, etc.) would give a more cohesive look. And it would be a lot less work!

      You're welcome.

      If you are not allowed access to the models(I doubt you will be, but hey, you're not out anything by asking), then make a post on the Coldstone web board about the models. I've seen discussion in the past about the PoG models, and people can let you know what the specifics are for the base characters(camera angle, lighting, etc).

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