Trinity is a nice add-on for Pog, but it got me to thinking what should be next. Hopefully, the Coldstone engine will be released soon and we will see some add-ons from avid gameplayers. I'm hoping people will not just go for easy cheats with add-ons that create super weapons or huge pots of gold, but instead actually work on adding to the game itself. I personally see at least four things that could use immediate attention:
1. Allow players to continue after waking the gods and saving Garendall.
2. Make the town of Gidolan accessible after defeating the sea giants.
3. Have Dernath be restored to a full town with all the features of the other towns after you finish off the Cyclops raiders.
4. Make an upper limit on how high character abilities can go. The game just gets silly if you build your strength to several hundred and can kill everything with one strike with your bare hands. I'd lean towards a limit of 50 for any ability. That should be enough to satisfy the need for a strong character without reducing the game play to the inane. And would increase the need for better weapons and spells as you get to higher level monsters. And that would lead to the need for more quests. You get the idea.
Once those four are done, then the obvious jump off point to even greater adventure and quests would be the port in Dernath. I have some ideas, but I don't know if I will have the time to develop anything.
I would also recommend class specific quests as a way to add to the game play without having to create new territories.
I'm wondering what other PoG players are looking for in add-ons.
Rich A.
(This message has been edited by richius (edited 12-04-2001).)