Ambrosia Garden Archive
    • I agree with you mostly, but why are the Zidagar the most likable? Aren't they the ones who are always overly melodramatic? That's not exactly a sought-out quality from my point of view.

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      ...When Soulblighter confronted the Trow, demanding their continued servitude, they replied,"Set iron to rest and choose you one from our number. Ask of his name and what he owes you."

    • wow!

      i must say i appreciate all the feedback. one thing i've always enjoyed about this webboard, and EVO in general, is the strength of feeling for each player's chosen strand. to reassure advocates of all strands, when finished, my project will develop all 3.

      i want to emphasize that this project is almost entirely plot-driven, and i believe i am being true to the races. this means no big ship for the zidagar, no fighter for the igadzra, and no fleet of super-enhanced aradas with bronev plating. there will be new alliances, betrayals, failures, deaths of friends, confusion, and the face of the galaxy will be changed forever.

      and if i can do it, branching plotlines where the player's choices affect the outcome of the game.

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      coming soon: (url="http://"http://thunder.prohosting.com/~vasska/strandwar.html")War Without End(/url), a continuation of the Strand saga

    • Go Zidagar baby!!- or wait- i DO like the Igazdra as well... -wait again- the Azdgari- have cool looking ships.... but...... OK i made my mind up ----
      go with the Zidagar- only because there ships fit in tooo much with the crecent. i mean, the azdgari have that monster type of a ship goin (with the green and those zippy little monster-shaped fighters) and the Igazdra, well u kno... the Igazra..... looks a lot like........yeah...... so go with the Zidagar and add some new spunk and razzle dazzle type thing to em.

      Later man 🙂

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      NOTE: Dont Send your shuttle w/ all of your Saalian Brandy alone into space; u'll be sober for weeks

    • Quote

      Originally posted by Entropy:
      **Good heavens! Give the Igadzra a decent fighter, only two ship types seem unreasonable. The Azdgari warship would be good if it had some secondary weapons, and the Zidara is just too small. Maybe let the Azdgari have a larger warship, and the Zidagar move up into purplish mod-crescent warships (I know, I know the Zidara IS a mod Crescent warship. I mean a full scale one.) And let all three strands have more "strand-specific" weapons like the Phased Beam and SAE modules.
      **

      Agreed, the Igadzra need a decent fighter. The Aggy warship could use something special. But, there is no way you could give those strands something and leave of the Zidigar. Maybe just an upgrade that gives their ships more shields + extra turret slot. Maybe just make the phased beam use less fuel (an improved ramscope?). However, I think it would be out of character to give the Igadzra a fighter. They just dont feel they need one or they would have one (fighters are usually the first ship a race would create). Maybe just give them a better dispersal rocket. And the Azdgari could make the enhanced azdara a thing of mass production. The strengths and weaknesses of each race should enhanced, not diminished. Why would you want to make the races all the same.

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      Live every day like your first

    • Quote

      Originally posted by wes:
      **As for the zidagar being gullible, I've seen no proof of that. Not once have I played one of the strands mission strings and thought the race as missing something obvious, or not acting in the wisest fashion. The zidagar are the most entertaining and likeable of the three strands, and I find their missions more enjoyable because of it.
      **

      The Zidagar are just big, purple, and annoying. They also seem a bit gullible and dumb. The Azdgari and Igadzra are much cooler.

      Now, what if you put Enhanced Azdaras on an Azdgari Warship? Or how about having the Azdgari build Azdaras with experimental shield generators and dospect? Bwa ha ha ha! The Azdgari would be flying invinci-ships!

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      To Escape Velocity: Nova and Beyond!
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      Millennium. Its coming, prepare for it.
      Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).

    • Well, I started out playing the Zidagar missions first, because I found them first, and liked them. They have everything that each other race has, and more! Ever tried firing a Pursuit Missle at a Zidara? Doesn't work becuase of their jamming! The Zidagar have more fineese than the other 2 Strands, and they dominate most battlefields. I've seen 2 Zidaras take and kill an Igadzra! How? The SAEs didn't hit them!

      I also agree with the problem of the fighter of the Igadzra. I think they should get a fighter and the Zidagar should get an Arada! Every other Strand has one, why not the Zidagar? Why Matt?

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      Why must we fight to achive heroism?

      (This message has been edited by DeadMan (edited 02-06-2001).)

    • Quote

      Originally posted by widowmaker:
      **This is not true. There is the Zidigar ECM, the phased beam, and the Zidigar upgrade. And in terms of fighters. I wouldn't have any other fighter by my side. Granted I'd rather fly a Azdara but the Zidigar fighter has so much power and is still relativly fast.

      Additionaly, the Zidigar seem the most likely to form an alliance with someone. Granted in the end they would probably get easily decived after teaming up with the Azdgari to defeat the Iggys (just an example)
      **

      No, I'm talking about what the Zidagar get after the player does their missions.

    • Quote

      Originally posted by Weepul 884
      "major bluff"? What's that supposed to mean? Granted, their Igazra is one mean warship, but I've taken out many doing the Zidagar missions in, well, a captured Zidara sheepish.

      In case you didn't do the Igadzra missions, they manage to convince the other strands that they have a weapon which destroys planets.

      (This message has been edited by Blackdog (edited 02-07-2001).)

    • If you could change the looks of the Igazra Warship (ahem....the big yellow D***) it would be nice....what were they thinking designing it?

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      Is EV Nova out yet? No? Then I'll go back to sleep...

    • With reference to the original question: which strand mission string should the plug extend, there seems to be a clear preference towards making it a pro-Zidagar mission string, since players are tending to neglect that string, choosing to work for the stronger strands.

      So... a plug about working for the Ziddies, but what about those other suggestions that were made? Well, there is no reason why a mission string in which you work for the Zidagar should not include plot elements which revolve around the Igadzra getting themselves a fighter, or the Azdgari developing a decent (non-carrier) warship. These events could be going on, but the difference is that the player would be trying to learn about them or stop them.

      Please note that I have never liked the Zidagar much... that's precisely why I think they need some extra missions. Seeking to extend the Azzie mission string "beacuse they're the best" would only make the divide greater.

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      I'm sorry my karma ran over your dogma. (url="http://"http://www.geocities.com/evodude2001/home.html")New & Improved: Cerberus Station!(/url)
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    • I, also, am a Ziddie maniac. In fact, I'm moderator at Zidagar Station (http://pub40.ezboard...cussionareafrm6). The Ziddies do have a abrupt ending. Tell what happens on Vastan IV. Also, the Ziddies are most like humans (I like that) and their mission string starts with destroying rengades (which I don't like). I think a good Ziddie mission is to go into that uninhabitied system with the Azgari station that blocks the jump point leading out of the Cresent and send 50 Zidaras to destroy it, and then the other Strands (this is a total conisidince) attack the same underdefended Ziddie system. Nice idea, huh?

    • The Zidagar are certainly the most friendly and closest to human culture I feel. And their relationship with the Miranu means they can offer you more missions - escorting convoys over to Miranu space, and, although that can be a pain when you're in the middle of the Zidagar missions, it is always nice to be able to be useful in another way :).

      Just thinking.. if you expanded the Zidagar story first you could connect it with the exploration of the nebulae and maybe have them go and colonize the world in there and find stuff to help their cause.. just a more fuel-economic phased beam ability would be great. I find that the Zidaras just don't know what to do against the other strands when they run out of fuel for the beams, and with only two turrets that's understandable, but they seem to rarely use their dispersal rockets, and they don't call their fighters back to refuel, etc. In fact, not many Zidaras ever survive to the point where they have no fuel. I think they should have 6 jumps standard instead of 4, and come equipped with fuel scoops so the AI can use the beams for longer.

      Also, the zidagar fighters who try to scan you when you do the Igadzra joining mission don't seem to know how :).

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    • Quote

      Originally posted by Blackdog:
      No, I'm talking about what the Zidagar get after the player does their missions.

      the systems upgrade is something you get afterwards.

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      Live every day like your first

    • Well, based on all your posts, I believe that the Zidagar have more ups than downs. Who else has an upgrade that can give you more weapons space without taking up any cargo space? Who else has a "toy" 🙂 that jams almost every guided weapon?

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      Hurrah! My constitution has been ratifyed!

    • Quote

      Originally posted by widowmaker:
      **the systems upgrade is something you get afterwards.
      **

      Yes, but I'm still talking about what they have afterwards. Not what they give you.

      (This message has been edited by Blackdog (edited 02-07-2001).)

    • Quote

      Originally posted by DeadMan:
      **Well, based on all your posts, I believe that the Zidagar have more ups than downs. Who else has an upgrade that can give you more weapons space without taking up any cargo space? Who else has a "toy":) that jams almost every guided weapon?
      **

      That "Toy" is not really worth going to the Zidagar for. You can get much better upgrades that that. And the systems upgrade is only good for a while. Then, you buy another ship, and you loose it. The Azdgari give you the invinci-ship (Azdara with dospect, experimental shield generator and shield generator is invincible), and the Igadzra give you the most powerful ship in the crescent, a plasma siphon, and SAEs.

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      To Escape Velocity: Nova and Beyond!
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      Millennium. Its coming, prepare for it.
      Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).

    • again, thanks to everyone who has been keeping the discussion going.

      my work on the z. plug has been proceeding, albeit slower than i had expected. my advice (request) to those who might be interested in playtesting is to save a copy of a pilot file that has completed the z. strand (and no others), but has not done the north tip renegade missions.

      and i will email a beta to the members posting here when it is ready.

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      coming soon: (url="http://"http://thunder.prohosting.com/~vasska/strandwar.html")War Without End(/url), a continuation of the Strand saga