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Originally posted by macmaxbh:
Hmm, it appears to be 1.0.1 (I think), but I thought I upgraded. Gosh darnit. I'll download and MAKE SURE I've upgraded.
After you install the upgrade check to make sure the crashing is gone. Let me know if it hasn't.
And just as an FYI, the basis for this:
Pillars of Garendall was created with a program called Coldstone, which is also used to make plug-ins for PoG. Coldstone had bugs(still has bugs, heh), but it also lacked some features that people wanted.
PoG was released and a bit later Coldstone was released. A bit later Coldstone was updated. One of the updates included the ability to send a player to a randomly assigned location which was previously improbable to do(not impossible, just so darned long and tedious that it wasn't likely to be done).
So Coldstone was updated to allow this which meant plug-in designers could use this feature. BUT, PoG had to be updated in order to recognize the code changes.
Thus, PoG 1.0.2 was released. And any plug-ins that use this new Coldstone code require the updated PoG in order to run. Otherwise you get the old PoG software trying to run the new Coldstone code and crashes occur.
I hope this was informative.
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