Ambrosia Garden Archive
    • I have. They kinda suck, as I stated above.....

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    • I have a combo of 3 Phase Turrets and 2 Nuetron Turrets on my modified igazra and kick EVERYTHINGS ass, allso, i know phase turrest suck against armor and all but with my combo im taking out Voinian cruisers in 10 seconds.

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    • Phase turrets have got it for shields, since they do the most damage (37.5/second), are accurate, fast, and have long range.

      Emalgha do the most damage to armor (31.25/second), but the range is so short that you guarantee that you are taking fire from your target.

      Blaze is a nice compromise (30/sec to shields, 25 to armor) but the range is shorter, and the accuracy is marginal.

      Neutrons have okay damage but are no better than the cannon version (as mentioned earlier), and end up being very anti-accurate, because the slow shot speed messes up the turret's aim (as mentioned in the weapon problems thread).

      Unless you are spending most of your time in Voinian space, phase turrets should be much better.

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      (This message has been edited by pagangod (edited 12-08-2000).)

    • The only combo I use is when I fight the Voinians. 3 Em. Cannons and 2 Neutron Cannons. When I am in the cresent I use 5 phase turrets. I like the above for Voinian fighting because it gives me a lot of room for rockets and I think it is easier to hit fighters with it "combo" too.

    • In the Crecent: the Phase Turrent. Nuteron turrents do more damage, but they're too slow to hit crecent fighters. And you don't need heavy armor damage in the Crecent.
      Anywhere Else: Nuteron Turrents. They do overall the most damage except Emalgha turrents do more damage to Arome. But Emalgha turrents suck - they have really crappy speed and range.

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    • Voinian Cruiser. 6 Neutron Turrets. Tractor beam. Bwahahaha.

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