Somehow I only just today realized that Decimus' tent restores only HP when used, not HP + MP like every other form of "sleep" in the game. I'm trying to figure out why that is. One could argue that it's because the tent was created before the release of Trinity, but then so were the inns in the game. So is this then intentional behavior? And if so, why? It certainly seems unfair to the conjurer that the swordsman and ranger both get to be fully restored to fighting shape for free with the tent, while he has to carry around dozens of magic potions to restore his own source of power...
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I don't know what I'm talking about.
(url="http://"http://homepage.mac.com/glennfield/ColdstoneBugs.html")Coldstone 1.0.1 Bug List(/url)