Ambrosia Garden Archive
    • ev/o ccg


      as those who have visited the ev nova web board know, i am making a ccg game
      based kinda like the popular game magic. i just started and would appreciate those of
      you who read this post and give me some more ideas. it will be based on ev nova so it
      wont be completed till after the game is released, but if any ambitious person out there
      may make modifications and do one for ev/evo.

      i realise that it would be difficult to do because it would have to be done well, and i
      realise that it would have to wait till the game itself came out, but i will continue to work
      on it. i have changed the tech tree around a little bit and made some rules slash
      general info for it. please give ideas for changes, or your own ideas but dont ramble on
      about nothing. i also added trading to the game. this will allow you to pick up more than
      one card. so if you have a person only getting 1 card and consintrating on his millitary,
      and your getting say 7 cards and building trade groups with battle group escorts, you
      will advance much farther than he does in a lot less time.

      ~the deck
      1-the deck will consist of a undecided amount of cards
      2-each deck may only have a certain number of planet tech advances
      3-each deck may only consist of one races tech(exceptions made to
      dominated/captured ships and planets

      ~manufacturing
      1-manufacturing is how many cards you get on each turn
      2-the more manufacturing you get the more cards you pick-up each turn

      ~planets
      1-all planets will have a tech level
      2-planets may be dominated by another player
      3-all planets will have a shipoutfit yard
      4-planets would only be able to be dominated by a specific type of ship
      5-"SPECIAL" cards would allow you to upgrade a planet tech(note there will only be a
      certain amount of these allowed in each deck
      6-players would not be able to use a ship that is higher in tech than there most
      advanced planet
      7-players would not be able to use a upgrade that is higher in tech than there most
      advanced planet
      8-disabled ships may be towed back to 1 of your planets for reffitting(note this is the
      only way you may get a ship more advanced than your planets)
      9-all planets can manufacture ships or out fit of a tech level as high as the most
      advanced planet(added to make game easier)

      ~ships
      1-all ships may have its weapons and utilities(missile jammers, trade bays
      etc..)upgraded
      2-ships may be put into battle groups
      3-ships may be put into trade groups
      4-disabled ships may be towed back to 1 of your planets for reffitting(note this is the
      only way you may get a ship more advanced than your planets)
      5-battle and trade groups fire power is combined to add to the level of protection
      6-battle and trade groups firepower may be targeted on one target or on multiple ones

      ~trade
      1-trade allows you to pick-up more cards on each turn
      2-say every 30 units of trade allows you to get a +1 manufacture(pick up card)
      3-trade groups and fleets do most trading
      4-all millitary ships do +1 trade a turn
      5-freighters will do majority of trade. Ex-light freighter +7 trade, heavy freighter +12
      trade, bulk freighter +18 trade.

      as a note. some stuff may be added. such as a tow-ship, and a ship to carry partial
      repair crews so you can take a disabled ship out of a system that doesnt belong to
      you(fixes hyperdrive for one turn). i know there will be people who will think i am wasting
      my time. well i dont care. if i get it completed it will be put online first so that people may
      get a feel for it. if it does turn out that everyone does like it i may add a program to
      allow people to play online.for those of you who like the idea please give me ideas and
      revisions.

      ------------------
      A jedi's strengh flows through the force
      luke do not underestimate the powers of the darkside
      I have acepted that you were once Anakin Skywalker my father
      young jedi only now do you truly understand the powers of the darkside

    • I think it would be cool, but you may find that making it is more difficult than you might think. Anyway, I think if you can get it to work it would be pretty cool. Good luck! 🙂

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      Macintosh for productivity, Linux for development, Palm for mobility, and Windows for Solitaire.

    • Wow... magic. It's been a while. Sounds like a good idea, but it also sounds like it would take a LOOOOONG time to make.

      Heh.... I still have my decks from 3 years ago.... oh, the glory days. I hate to say it, but WOTC sold out long ago. They're a bunch of money-grubbing bå§Ýå®d§. I still remember the tournaments I went to.... this little **** I played had a deck worth well over 2K (lotus, moxen, duel lands, Juzams, etc, etc) and I beat him with a green weenie deck... heh. He started crying 😄

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      "I know Kung Fu"
      "Show me"
      • AIM: CrazyJ617 • B-net: Flatulence • (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/search.cgi?action=intro &default;=8")Search(/url), inc •

    • heh... I actually did just what you asked me not to, ramble aimlessly. sorry.

      As for suggestions.... well... I dunno. I actually have a bunch of questions.... so, Planets would be like Land? What part would credits play? Are you actually gonna print out these cards, or make a cgi script, or what?

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      "I know Kung Fu"
      "Show me"
      • AIM: CrazyJ617 • B-net: Flatulence • (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/search.cgi?action=intro &default;=8")Search(/url), inc •

    • i am not sure how i am going to make everything yet. it will take a long time, but i have gotton 1 e-mail from a member offering help and another e-mail from a member that might help. credits, well i dont know how i am going to work that in. if i can work it in. yes planets will be like land. if you have any ideas for working in questions please tell me. when they are done, i will probaly set it up so you can download it from this site and just print them out until i can find a way to get a company to make them commercialy. they wont be done though for a good while because they will be based on the yet to be released ev nova.

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      A jedi's strengh flows through the force
      luke do not underestimate the powers of the darkside
      I have acepted that you were once Anakin Skywalker my father
      young jedi only now do you truly understand the powers of the darkside

    • and after your game takes off, you can come out with new "expansion sets" every freakin' 2 weeks and charge a ridiculous amount of money for each freakin' pack and have your entire base players get pissed off at you and qui---.... oops. sorry, that's WOTC 😛

      But, as we've been saying.... that sounds like a LOT of work... I mean... not just your normal EVO plugin amount of work, I mean, like, let's take a couple years off of school and work without sleep project.... Personally, I think the idea is awesome, but you should reconsider....

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      "I know Kung Fu"
      "Show me"
      • AIM: CrazyJ617 • B-net: Flatulence • (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/search.cgi?action=intro &default;=8")Search(/url), inc •

    • Quote

      Originally posted by Flatulence:
      **Wow... magic. It's been a while. Sounds like a good idea, but it also sounds like it would take a LOOOOONG time to make.

      Heh.... I still have my decks from 3 years ago.... oh, the glory days. I hate to say it, but WOTC sold out long ago. They're a bunch of money-grubbing bå§Y´å®d§. I still remember the tournaments I went to.... this little **** I played had a deck worth well over 2K (lotus, moxen, duel lands, Juzams, etc, etc) and I beat him with a green weenie deck... heh. He started crying 😄

      **

      ROTFLMAO 😄 😄 😄

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      May the world never rest in peace.