Ok, let's clear up one problem I see is happening. Blink is a spell to be used above ground for evasion as MickyBIs has just said. The reason you don't want to blink in caves is that the scale of the map is probably not the same as the outdoor maps.
The outdoor maps are all 200 x 200 tiles and Blink randomly selects latitude/longitude co-ordinates based on that scale. The caves might be as small as 50 x 50 tiles (although they're usually somewhere in between) and if Blink tries to send you to tile 185 - 30, for instance, the game engine doesn't know what to do with that information, and that can cause a crash.
Because every map has certain "dead" areas, activating Blink is still somewhat of a risk. You can find yourself in the trees, in the river, under a rock, or in the wasteland beyond the playing field. A second Blink will often put you back in the action, but don't count on it. You can, however, save your game while you're in the river, and when you re-open that game, you will be placed back on useable turf near where you went out of bounds. (All the creatures you killed in that square also come back to life again when you do that.)
Most of the caves have very little playing surface, they are filled with stalagmites, lava, and abyss. Your chances of getting a random teleportation in your favor are small, even if those co-ordinates fall on the available map space.
Now, about that cave where the axe is. You can get the axe without leaving the cave and going to the other entrance, but you will have to use two different spells and a little deductive reasoning. It has been done successfully by utilizing predictable teleportation.
If you haven't figured that out already, I'll be happy to tell you how via e-mail. You can reach me at rduck@optonline.net.
~RD
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My Doctor said I was having too much wine, women, and song - so I gave up singing because 2 out of 3 is not so bad.
The (url="http://"http://mywebpage.netscape.com/rduckfwj/pog/mapnotes.html")Kingdom of Garendall(/url) sectional map is easily printed from gif format pages.
Find those areas you missed the first time around. You'll want to explore those hidden areas now made accessible with Stark's new plug-in!