(QUOTE)Originally posted by andrew:
**I have a question (several, actually) -- when a publisher releases a game, do you feel that they owe you, the players of that game, updates to the game in perpeptuity?
How many updates do they owe you for the money you paid for the original game?
Do they owe you more than a bug-free version of the game as it was originally presented?
Do they owe you continual support/updates without you paying any more for this?
Do they owe you a sequel to the game, no matter how well the original did?
Do they owe you a sequel even if the original author of the game is not interested in doing that himself?
Do they owe it to you to release the source code to the game as open source?
Should a game developer/publisher ignore financial motivations (and thus possibly face bankruptcy or at least a weak business model resulting in less captial for the next project) in order to appease their customers in the above scenarios?
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I'm curious where people think the line is drawn... what you expect to get for your money.
**(/QUOTE}
Dear Andrew,
When the game stablizes out for the majority...then you should be satisfied. If you are offering a product to the public and expect not only for us to purchase it...but also spread the word as to it's 'got to have it' potential....that question is really one for you to answer as the publisher. If it is bringing in profits on a continual basis...why wouldn't you?
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I feel that until the game has reached the stable point as Ferazel seems to have, ..then updates are necessary. But not in perpeptuity...nothing is in perpeptuity even life.
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Clarify that statement..
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Support services, certainly, and usually webboards like this solve that issue. Any thing past that, phone or email service at a reasonable cost wouldn't be unacceptable to most of us.
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No, and since I supported the ball rolling in here for that call..let me clarify that point. Sequels happen when they happen. Look at Star Wars. The support that Ben has received for Ferazel may not garner a sequel at the moment..but down the line...the comments and support from those of us who thoroughly enjoyed this game...may be the impetus to pick up Ferazel again.
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Owe...??? NO
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Absoulutely not.
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No, but on the other side of the coin, neither should you..the financial reaper of the these customer's business, dismiss our thoughts and opinions about your product. I don't expect you to drop everything and start another Ferazel...because I was so enthralled by it. But, I hope that all of our comments to you exhibited the loyalty and appreciation for a superbly created game, and that we as Mac loyalists...know a good thing when we see it.
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I got what I expected.....didn't you?
Looking forward to the next treasure from Ambrosia...and till my wand dims....Ferazel rules my heart!!!
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(This message has been edited by cjazz (edited 06-22-2000).)