Fifteen years, can you believe it?
mcb
I thought that was Thursday.
So who is this guy?
:wub: Just kidding.
I thoroughly enjoyed the game. I'm glad you stayed up till 3 am working on it
It honestly feels like longer.
@darthkev, on 05 May 2011 - 01:42 AM, said in Heh:
Say, out of curiosity, how did the Kestrel's design come along? There's just something bad-ass about it I've never seen in any other spacecraft design, real or imaginary.
Thanks... many of the ship designs in the original game were inspired, to varying degrees, by old model rocket kits I remembered from when I was a young lad. Plus a bit of 1950's B-movie dash for seasoning.
mcb
Matt Burch, thank you very much for making this game all those 15 years ago. I can honestly say it's had an incredible impact on my life. I probably wouldn't have learned about coding or became a science fiction writer without Escape Velocity reaching me at a young and impressionable age. Plug-in development was a Big Deal, and it got me to develop skills that I might not otherwise have learned. Thank you, now make EV4 multiplayer with steak knives, dangit.
@mburch, on 05 May 2011 - 06:25 PM, said in Heh:
Thanks... many of the ship designs in the original game were inspired, to varying degrees, by old model rocket kits I remembered from when I was a young lad. Plus a bit of 1950's B-movie dash for seasoning.
mcb
I always suspected babylon 5 "borrowed" the kestrel design for their series.
@mrxak, on 05 May 2011 - 07:03 PM, said in Heh:
Matt Burch, thank you very much for making this game all those 15 years ago. I can honestly say it's had an incredible impact on my life. I probably wouldn't have learned about coding or became a science fiction writer without Escape Velocity reaching me at a young and impressionable age. Plug-in development was a Big Deal, and it got me to develop skills that I might not otherwise have learned. Thank you, now make EV4 multiplayer with steak knives, dangit.
Gonna go ahead and throw in my "ditto" here, too. And add "3d modeling" to "coding."
@meowx-design, on 06 May 2011 - 06:43 AM, said in Heh:
Gonna go ahead and throw in my "ditto" here, too. And add "3d modeling" to "coding."
I've dabbled a bit in that myself as a hobby, and that's absolutely because I got inspired by people making EV art.