Ambrosia Garden Archive
    • EV/EVO Multiplayer


      Ah yes, we have all dreamed of Multiplayer EV/EVO, have we not? All those computer control ships no longer computer controlled, but by people, haha, yes people. Before I go to far... posters of saying "HAHAHA, it's never going to happen" and "keep dreaming" and "there's a better chance of me waxing my cat" or whatever, please be kind of my fragile self damnit. (can I say that? no? dagnamit!) Anyways, multiplayer EV... It's like my dream, I'd pay $50 for it and then $10 a month (and when your income consists of change found between the sofa cushions and left over lunch money, that's alot) Of coarse, it'd probably be a pretty monsterous undertaking, but hey ambrosia would make some serious cash on it. Several things would have to be implementated, I'll make list what comes to mind maybe we could get a whole perspective thing going on just how big an undertaking it would be. note when i talk Multiplayer EV i'm thinking a server everyone connects to so there's one big happy world, not just something you and your buddies do together on your lan (well, maybe that too)

      • Well, something to verify versions along with all the code to connect to the net and such, don't know too much about that but it's probablt not too too easy.

      • Speedy servers to relay positioning data/keep track of where everyone is, etc. this would be why a monthly cost would be involved.

      • Tweaks to the system, some sort of gestapo to keep the big guys from going on killing/looting sprees. Maybe like strictly inforced systems and not ones, something like that. Would take a good month of beta-testing to get a good balance going.

      • some sort of system where non-player pilots are still generated (more stress server side, hmm bandwidth maybe being a problem. maybe a standard way non player pilots would act with just some sort of syncronyation between the client and server, i dunno). EV is big, there won't allways be thousands and thousands of pilots to keep the universe alive.

      it's late, brain....sleepy... think of anything else amy comments please please reply

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      Uh, I though really hard for a really long time for something witty to put here, but like, nothing was happening when i was thinking, sorry.

    • OK, come in

      Right well I am an old hand at EVO and have always seen the tremendous amount of potential in having an EVO multiplayer, and for the following reasons I believe that an EVO type multiplayer can, and will happen:

      - Firstly there are such a large number of keen developers (fans would be commited), if people decided to cooperate instead of being pessimistic (naming no names) then a team of developers could be pulled together and get some real work done.

      - Furthermore consider the fact that all the graphics and a bunch of code are already available to us much of the work will be copying and pasting.

      - A whole galaxy is not neccessary - one idea might be to have an 'arena' which would basically be one system including a station which sells all ammo etc.. and then you would just have one massive brawl going on. Or if don't like the sound of one system you could have several - with different features e.g one might have loads of asteroids while others might have none.

      - to reduce lag you could have a maximum of 32 ships (or more) per system people trying to hyper in would just have to wait.

      - there would be a lot of support from players.

      - when you get down to it depends on us lot do you want an mp or not?

      Patrick

      P.S I have a feeling the answer is yes.

      P.S.S Iam registered but it still didn't work

    • I think that there shouldn't be a system thing. I think that this would be similar to Ares on GameRanger. You would gether a game, people would join, and you would have set matches ie.

      -4 people have a game
      -They selsct teams ie. 4-way dance, 3 on 1, 2 vs. 2 ect.

      -This could be done by government ie. Voinian vs. UE, Azd. vs. Zid. vs. Igz. vs. Renegades (North Tip) ect.

      -You would have a shipyard. Depending on the government you could be one of their ships ie. Voinian= be a Voinian ship UE= be a UE ship ect.

      -You would have an outfitter. You would have infinate money, and you could sell or buy items inthe same way as normal (every outfit would be availible). This wouldn't be cheating. You would get anything; but only for the space you have or the space you get from selling stuff.

      -You choose a sytem to fight in ie. Nebula, Asteroid belt, normal, a few asteroids ect. (this could be done before the ships and outfits are chosen).

      -You would click on 'finished'. When everyone has pressed finished, you can have a bulliton for chatting about tactics ect. with your teammates. (You would have a chat beforehand about teams, ships ect. of course).

      -You'd be ready to go! complicated, I know, but the best and most logical way. If it confuses you, please ask. If you could add to this please do. It would be an interesting outcome.
      -Gav

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      My name is Gavin, and
      dont you ever forget
      that.
      -King and leader of athiesm

      School sucks. Doesn't it, JuddAS?-Gav

    • Quote

      Originally posted by Patrick:
      **OK, come in

      Right well I am an old hand at EVO and have always seen the tremendous amount of potential in having an EVO multiplayer, and for the following reasons I believe that an EVO type multiplayer can, and will happen:

      - Firstly there are such a large number of keen developers (fans would be commited), if people decided to cooperate instead of being pessimistic (naming no names) then a team of developers could be pulled together and get some real work done.

      - Furthermore consider the fact that all the graphics and a bunch of code are already available to us much of the work will be copying and pasting.

      - A whole galaxy is not neccessary - one idea might be to have an 'arena' which would basically be one system including a station which sells all ammo etc.. and then you would just have one massive brawl going on. Or if don't like the sound of one system you could have several - with different features e.g one might have loads of asteroids while others might have none.

      - to reduce lag you could have a maximum of 32 ships (or more) per system people trying to hyper in would just have to wait.

      - there would be a lot of support from players.

      - when you get down to it depends on us lot do you want an mp or not?

      Patrick

      P.S I have a feeling the answer is yes.

      P.S.S Iam registered but it still didn't work**

      FINALLY a suggestion that will actually work! This could be done by some people with reletively good programming skills, it would actually be workable. A big system with an all out fight, man fun fun fun 🙂

      See I don't trash EVERY idea, only the really pathetic ones

      Dragon

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