Ambrosia Garden Archive
    • unreal puts all of his men on the fringe systems 87 72 88? 49

      A total of 100 Xeon cruisers in each system, 200 FB (Fire Birds) , And 300 DJ (Darkjets)

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      -Unreal Centipede
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      Need a minor plugin made? Email me! (url="http://"mailto:Unrealcentipede@yahoo.com")mailto:Unrealcentipede@yahoo.com(/url)Unrealcentipede@yahoo.com

    • After the most recent battle at the warzone the rebel fleet had become insignifigant with only one shieldship left and only a handful of warships with no way to get reinforcements the Alliance moved in to finish the job. Dread sends a massive fleet to finish off the Rebellion's force. The battle begins with a massive bombardment using missiles and brimfires. Since ships enter from three sides the rebels are forced to take a dome position to avoid exposing a broad side. The rebels have learned from their previous encounter and all ships SRW and LRW huddle around the shieldship to protect it this saves the shieldship but the SRWs on the outside incure massive casualties. The shields of the remaining rebels are also decreased massively.

      Alliance:
      99:
      (All destruction is added in)
      558 Lightnings (42 destroyed, 8 disabled)
      451 Rapiers (8 destroyed, 12 disabled
      122 Argosies (loaded with munitions) (6 destroyed)
      196 Corvettes (4 destroyed, 20 disabled)
      34 Kestrels (12 destroyed, 8 disabled)
      9 DAs
      Devil's Spawn

      Rebel Fleet:
      Shields remaining: 3,700
      48 SRWs (42 destroyed, 19 disabled)
      39 LRWs (8 destroyed, 8 disabled)
      1 Shieldship

      82:
      186 Rapiers (modified)
      100 Lightnings
      17 Argosies
      20 Kestrels
      All industrial complexes sabotaged, all mining facilities sabotaged. Time to repair 19 weeks Rebel. 6 Weeks until Alliance restoration. Escape prepared.

      92:
      100 Lightnings
      60 Argosies
      20 Kestrels
      All industrial complexes sabotaged, all mining facilities sabotaged. Time to repair 19 weeks Rebel. 6 Weeks until Alliance restoration. Escape prepared.

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      "Paranoia is Life"

    • "Sir"
      "what?"
      "The new upgrades are compleate all ships will be followed by a trance ship"
      "So?"
      "This makes all of our ships 2 times as powerful when attacking psychic ships"
      "That will be good"
      "Good and..."
      "Wake me again and, well, you'll be the first to find out"
      "Yeeses sir"

      ALL HULL/ SHIELDS (on avain ships) IS MULTIPLYED BY 1.5
      NEW TECH
      Avian beams (including outfitting)
      4/10 RTD's
      Plasma shields
      Outfitting
      DONE
      Silksteel
      Outfitting
      DONE
      Battle ship <organic>
      DONE
      Prorotype
      0/7 RTD's
      Battle ship <technological>
      Prototype
      0/7 RTD's
      Trance Upgrade:
      DONE
      Communication Wall:
      DONE
      Defiance Prototype:
      Speed: 750
      Shields <plasma>: 125
      Hull <Silksteel>: 250
      Free Mass: 50
      Weight: 300 Tons
      Weapons:
      2 Plasma Guns
      3 Plasma Cannons
      All beams
      2 Avian Missile Launchers
      25 Avian Missiles
      100 Grappling Hooks
      2/5 RTD's

      0 0/6 Battle Station <organic>
      0 0/8 Battle Station <technolgical>
      9 0/4 Mortom (Rex Dreadnoughts): 1/4 RTD
      3900 Furor: 150
      4300 Somnuses: 200
      5250 Cimaxes: 400
      31 ######uso: 2
      130 Flightlings: 10
      160 Avian Scoutships: 20
      Flagships:
      Endeavor (scoutship) {took} <diplomacy general> Elite
      Sanctifacator (######uso) (frather<general>) Elite
      Momento mori (Flightling) (lindly) <brigadier> Elite
      Mortem (Flightling) (lindar) <commander> Elite

      Systems: <this math is REALLY off because I have ignored it>
      76: Unspilled blood (uncolonized)
      4 Rex Dreadnoughts
      12 ######uso
      1500 Furor
      1700 Somnuses
      2100 Cimaxes
      42 Flightlings
      15 Avian Scoutships (on exploration duty)
      Momento mori (Flightling) (lindly) <brigadier> Elite

      84: New Dawn
      4 Rex Dreadnoughts
      13 ######uso
      2060 Furor
      1800 Somnuses
      2100 Cimaxes
      47 Flightlings
      Sanctifacator (######uso) (frather<general>) Elite
      Mortem (Flightling) (lindar) <commander> Elite

      127: Dema'r
      107: Cadmus's hive
      112: Hihl'er
      109: Mesh'oe
      111: Le'mar
      108: Spawn's hive
      126: Outpost Defender
      104: Avian Outpost,
      Rekyer's hive
      Council Station
      WS: New Horizin
      WS: Horit

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      Are we sad because it rains or does it rain because we are sad?

    • While the battle in warzone continues the Alliance sends an emissary into the Confederate system, Themis. Outward toward the west a small fleet of explorers, 4 Argosies, 4 Lightnings and a Kestrel travel together outward into the unknown.
      Alliance:

      Warzone:
      558 Lightnings
      451 Rapiers
      122 Argosies
      196 Corvettes
      34 Kestrels
      9 DAs
      Devil's Spawn

      Rebel Fleet:
      Shields remaining: 3,700
      48 SRWs
      39 LRWs
      1 Shieldship

      82:
      186 Rapiers
      96 Lightnings
      15 Argosies
      19 Kestrels
      All industrial complexes sabotaged, all mining facilities sabotaged. Time to repair 19 weeks Rebel. 1 Week until Alliance restoration. Escape prepared.

      92:
      100 Lightnings
      60 Argosies
      20 Kestrels
      All industrial complexes sabotaged, all mining facilities sabotaged. Time to repair 19 weeks Rebel. 1 Week until Alliance restoration. Escape prepared.

      99:
      103 Lightnings
      81 Rapiers
      40 Argosies
      32 Corvettes
      20 Kestrels
      7 LRW
      17 SRW
      8 DAs
      Soul Devourer
      Life Breaker

      Carcer:
      Unhabitable planet
      20 Argosies
      Rebirth

      Rizel:
      4 Asteroid/station home base.
      4 Argosies

      Thura:
      6 Asteroid/stations.
      5 Argosies

      Agrios:
      8 Asteroid/stations.
      5 Argosies

      Development in Niara:
      2 Asteroid/stations.
      10 Argosies
      Production of 3rd Asteroid/station complete, +3 Lightnings a day. (28) +1 Rapier a day (21).
      Production of 4th Asteroid/station initiated, 4 weeks to completion.

      System 97:
      1 Kestrel
      4 Argosies
      4 Lightnings
      Sending out location signals and broadcasting all experiances.

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      "Paranoia is Life"

    • NEW TECH
      Avian beams (including outfitting)
      9/10 RTD's

      Battle ship <organic>
      Prorotype
      5/7 RTD's

      Battle ship <technological>
      Prototype
      5/7 RTD's
      Trance Upgrade:
      Communication Wall:
      Defiance Prototype:
      Speed: 750
      Shields <plasma>: 125
      Hull <Silksteel>: 250
      Free Mass: 50
      Weight: 300 Tons
      Weapons:
      2 Plasma Guns
      3 Plasma Cannons
      All beams
      2 Avian Missile Launchers
      25 Avian Missiles
      100 Grappling Hooks
      6/6 RTD's
      Will be finished 2 RTD's after the compleation of the avian beams.
      0 5/6 Battle Station <organic>
      0 5/8 Station <technolgical>
      Production time goes up •2
      10 1/4 Rex Dreadnoughts: 1/4 RTD
      4650 Furor: 150
      5300 Somnuses: 200
      7250 Cimaxes: 400
      41 ######uso: 2
      180 Flightlings: 10
      360 Avian Scoutships: 20
      Flagships:
      Endeavor (scoutship) {took} <diplomacy general> Elite
      Sanctifacator (######uso) (frather<general>) Elite
      Momento mori (Flightling) (lindly) <brigadier> Elite
      Mortem (Flightling) (lindar) <commander> Elite

      Systems: <this math is REALLY off because I have ignored it, heck this math would fail a kindergartner.>
      76: Unspilled blood (uncolonized)
      4 Rex Dreadnoughts
      12 ######uso
      1500 Furor
      1700 Somnuses
      2100 Cimaxes
      42 Flightlings
      15 Avian Scoutships (on exploration duty)
      Momento mori (Flightling) (lindly) <brigadier> Elite

      84: New Dawn
      4 Rex Dreadnoughts
      13 ######uso
      2060 Furor
      1800 Somnuses
      2100 Cimaxes
      47 Flightlings
      Sanctifacator (######uso) (frather<general>) Elite
      Mortem (Flightling) (lindar) <commander> Elite

      127: Dema'r
      107: Cadmus's hive
      112: Hihl'er
      109: Mesh'oe
      111: Le'mar
      108: Spawn's hive
      126: Outpost Defender
      104: Avian Outpost,
      Rekyer's hive
      Council Station
      WS: New Horizin
      WS: Horit

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      Are we sad because it rains or does it rain because we are sad?

    • I attack unreal. Details later

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      Are we sad because it rains or does it rain because we are sad?

    • Asdgardu finally pierces the Psycic barrier that had so annoyingly blocked the Long Range transmissions to and from the Avians and the Hive Mind. <What has happened in this time of silence? Why did you cut off our transmissions? Oh...you can send your ambassador, we welcome those who seek peace (but not of alliance). Also Xenocide must have followed us through our jumpgatee just before our universe colapsed. As a token of our good will we will send a few designs that can somewhat boost telepathic/telekinetic abilities. We await your reply>

      Status:Unknown

    • (I am trully sorry about the psychic barrier it was origanly designed to fend off Unreal. But anyway we are sending took in your direction. Here is the highly encrypted password that you can use to penetrate the barrier.
      ???
      Sorry about the barrer goodbye.)
      End encrypted trasmition.

      OOC:
      P.S.
      This webstory is dead. The new EVO one looks intreuging I am joining it it would be nice if you could join me.

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      Are we sad because it rains or does it rain because we are sad?