Ambrosia Garden Archive
    • Plug-in support?


      CS gives the options to include plug-in support for the RPGs it creates, does PoG have plug-in support?

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    • read the (url="http://"http://www.idevgames.com")idevgames(/url) interview with andrew. he talks about that a little bit. (there's a link to the interview itself on the CS board).

      oh, and for a short answer: yes

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      Do not follow me for I may not lead. Do not lead for I may not follow. Do not walk beside me, either. Just leave me the hell alone.
      -Jedi

    • Quote

      Originally posted by jmitchell:
      **read the idevgames interview with andrew. he talks about that a little bit. (there's a link to the interview itself on the CS board).

      oh, and for a short answer: yes
      **

      This was an interview with Andrew? Damn, I answered all those questions for nothing! 🙂

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      Dee Brown
      Coldstone Game Engine developer
      Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url)

    • Quote

      Originally posted by Dee:
      **This was an interview with Andrew? Damn, I answered all those questions for nothing!:)
      **

      heh. okay, got me there. there was also an idevgames interview with Dee a while back where he answered most of the same questions.

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      Do not follow me for I may not lead. Do not lead for I may not follow. Do not walk beside me, either. Just leave me the hell alone.
      -Jedi