To get the number one agent's name, you will need to trace the hacked server. Go into the ARC central mainframe, and look for a suspicious time just before or after (I forget which) a file called "Revolution0.7" is copied. You will need to trace that hack backwards (there will be points in which you will need LogUndeleter) until you reach the agent's home computer. It will give you his name and, fun fun fun, it even has the Revolution prototype stored. Then again, maybe you need to be registered for the hack to take place. I don't know. I registered.
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Ignorance is bliss, but knowledge is power.