Ambrosia Garden Archive
    • Quote

      Originally posted by Blood Eagle:
      **Well... Not if all 10 fighters are all prelaunched. They will be enough to distract the HVD from the actual target, making the HVD an easy kill for the Carrier.;)

      **

      Use your big red ball weapon to take out the fighters in 1-2 hits and you won't even have to stop accelerating.

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      "I hate that! Your answers are always short, precise, and utterly useless!"
      "Yes."

    • :eek:
      **would very much like to see a pilot who can kill Salrilian fighters(~600 HP) in 1-2 Fullerene hits(200 dmg apiece) 😉

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      lala i need a sig...maybe i should put random snippets of code from my "undisclosed project" down here 😉

    • Quote

      Originally posted by Patrick:
      **:eek:
      **would very much like to see a pilot who can kill Salrilian fighters(~600 HP) in 1-2 Fullerene hits(200 dmg apiece) 😉

      **

      Oooh! Just watch me! <Does it> Hehehe...

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      "You will find that your device is highly non-functional...." - Bad Guy
      (url="http://"http://www.evula.com")Your Cursor is getting heavy.... You feel it coming to this link.(/url)(url="http://"http://janus.ambrosiasw.com/~mburch/").(/url)(url="http://"http://www.AmbrosiaSW.com/webcam/").(/url)(url="http://"http://janus.ambrosiasw.com/~andrew/").(/url)
      (url="http://"http://www.shrout1.freewebsites.com")My Webpage!(/url)

    • Quote

      Originally posted by Blood Eagle:
      **I can "invent" Bazidanese ships and weps for you... if you want. I don't have time to program though. I can just give you the specs.
      **

      Sure that would be great! so, you are like an artist and a programmer!

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    • (Deleted)

      (This message has been edited by Blood Eagle (edited 10-19-2002).)

    • Heh, the programming ain't a problem - I think that just about anyone with a little determination and some free time could sit down to the editor and figure it out - the art is what gets you. Art takes some natural talent and a heck of a lot longer to do; that has been my main problem. I have still been meaning to snag a copy of Strata 3-d (the old freeware version) but time seems to be the main problem. Check out Moden Studio's webpage, I think you need some type of client server to get at the file, but it's there. Lemme go grab that URL too.

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      "You will find that your device is highly non-functional...." - Bad Guy
      (url="http://"http://www.evula.com")Your Cursor is getting heavy.... You feel it coming to this link.(/url)(url="http://"http://janus.ambrosiasw.com/~mburch/").(/url)(url="http://"http://www.AmbrosiaSW.com/webcam/").(/url)(url="http://"http://janus.ambrosiasw.com/~andrew/").(/url)
      (url="http://"http://www.shrout1.freewebsites.com")My Webpage!(/url)

      (This message has been edited by Shrout1 (edited 10-19-2002).)

    • Here tis:

      (url="http://"http://www.modenstudios.com/vm6/")http://www.modenstudios.com/vm6/(/url)

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      "You will find that your device is highly non-functional...." - Bad Guy
      (url="http://"http://www.evula.com")Your Cursor is getting heavy.... You feel it coming to this link.(/url)(url="http://"http://janus.ambrosiasw.com/~mburch/").(/url)(url="http://"http://www.AmbrosiaSW.com/webcam/").(/url)(url="http://"http://janus.ambrosiasw.com/~andrew/").(/url)
      (url="http://"http://www.shrout1.freewebsites.com")My Webpage!(/url)

    • Quote

      Originally posted by Shrout1:
      **Heh, the programming ain't a problem - I think that just about anyone with a little determination and some free time could sit down to the editor and figure it out - the art is what gets you. Art takes some natural talent and a heck of a lot longer to do; that has been my main problem. I have still been meaning to snag a copy of Strata 3-d (the old freeware version) but time seems to be the main problem. Check out Moden Studio's webpage, I think you need some type of client server to get at the file, but it's there. Lemme go grab that URL too.

      **

      would you consider programming my plug.......
      it would take a while though

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