Ambrosia Garden Archive
    • opening doors


      Hi everyone, and thank you for reading this 😛 .

      I was making a dungeon, and so I wanted some doors that the player could open, to gain entrance to other rooms. Now, I tried using items, but it was all very choppy and they seemed to move a few tiles away.

      So, would there be any good way to do this? If anyone has an idea, it would be most appreciated.

      Thank you

    • use an event tile,
      then launch an animation at the coordinates, or change a tile to show an open door...etc etc.

      if you wish to check for a key when a player steps in front of a door, that's all well and good.

      This post has been edited by ellrx : 22 February 2005 - 10:41 AM

    • Ah. The simple solution is often the best. Thank you.