Im rather new at this and am trying to create a "chain Lightening" spell in which the spell is cast, does some damg to a target then strikes another enemy from the last enemies position doeing a certain amount/persent less damg and so one for a specified number of jumps. If i can get the basics of this done i want to make a bouncing glaive as a normal missle and a "chain mana burn" spell that acts like the above but removes life based on the targets mana. i.e. a tarfet has 100 mana, 200 health. the spell hits for second time removing 50% mana so he is left with 50 mana, 150 health.
Any help is apreciated, im still wandering around in Coldstone.
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Humanity will crumble under tides of blood.