Quote
Excerpt from Stray's CGE tips:
**COLDSTONE CHECKLIST
()Put all your pictures in the "Pictures->SomeFolderName" directory. They all must be at this level, you can't drill down into subfolders.
()Create a Map with at least one layer besides the PLAYER layer
()Create a Location of type "Map" with the same name as the Map
()Create an Opening Screen Graphic and put it in your "Locations->Location pics" folder
()Create a location of type "Main Location" with the same name as the Opening Screen
()On the "Layouts" tab of the Game Options box:
-Create an Interface and "Select" it in either the "Main Interface" or "Map Interface" (YOU MAY NOT HAVE BOTH)
-"Edit" the interface so that the "Game Area" box covers the entire interface
-Create a "Loading Dialog" graphic and "Select" it on the "Layouts" tab of the Game Options screen
()On the "Misc" tab of the Game Options box:
-give your game a Name
-give your game a Creator Code
-load your "Player's Map Display"
-uncheck any dialogues you don't want to appear at startup
()Create a "StartGame" event (The name must be exact)
-this should include a "User Control" action and a "Teleport" action which calls your "Main Location" (Opening Screen)
()Create a "Main" event (The name must be exact)
-this should include a "Set Map Position" action and a "Teleport" action which calls your "Map"
()Create an "EndGame" event (The name must be exact)
-This should include a "Call Event" action which calls your "StartGame" event
()Create a location of type "Event Link" and call it "Start a New Game" (Any name will do)
click the "Edit Event" button. This event should include an "Engine Call" action to "New Game"**
Hope that's helpful...
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