Hi. I suggest you make an NPC with the animation you already have.
Under Stats, stamina at 0 to make it passive.
Under Battle, select a picture or animation file: the animation you have
Under Map, choose "Try to reach the player" (It should follow the Player around.)
Don't do anything under Player contact.
You have the animation activated when you cast the spell. Substitute that with another event. Are you using Stray's excellent timer? If not, then set it up.
Substitute your Cast event (in the spell editor) with another event.
Start stopwatch
NPC control: launch NPC at &&Player;_X and &&Player;_Y
(Probably a conditional) Stop stopwatch at 30 seconds
(Probably in the right column: if conditional is true) NPC control: death to NPC
Or however that works. I use the timer, but not the stopwatch, although Stray has it as part of his setup.
If you haven't already, don't forget to put sound in the animation. Wind works wonderfully with such things!
Good luck!
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-- Debra
Danillitphil Productions
(This message has been edited by Debra (edited 12-23-2002).)