Ambrosia Garden Archive
    • Secection ring


      This is a bit hard to describe but, you know that red or blue ring that shows up around a POG NPC when you put your curser over an NPC how do you put that on an NPC in with custom grafics?

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      Thanks,
      GrahamVH
      graham@vhpublications.com

    • It just does it automatically, like magic or something 🙂

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    • Quote

      Originally posted by GrahamVH:
      **This is a bit hard to describe but, you know that red or blue ring that shows up around a POG NPC when you put your curser over an NPC how do you put that on an NPC in with custom grafics?

      **

      Right, are you saying that you've tested it and the circles did not appear?
      or are you speculating that they won't appear?

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    • I tested a game with grafics that I made but no ring apeared. I have looked at the pog grafics and the animations have a grey ring around them in the animation viewer my animations don't have that gre ring so I figured it was a tool that I didn't see to place the ring around the grafic.

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      Thanks,
      GrahamVH
      graham@vhpublications.com

    • The grey ring in the animation viewer is the collision sphere for the character that uses that animation. It says how to set it up in the manual.

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    • That is the collision sphere, that you see in the editor all you need to do is check the collision checkbox in the editor.
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      loosely related what not:

      If this is the reason why you do not get a blue/red in game then i can conclude that the engine simply illuminates the collision sphere during the game.

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    • Hi --

      That's the collision sphere that you see as the gray ring in an animation. I don't think that you can substitute it with a custom graphic. I think that it's embedded in the engine.

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      -- Debra
      Danillitphil Productions