I'm having some trouble with the stamp control (and yes, I do have the update). I want my hero to faint when he dies. What I did is made a standard animation of him fainting, with the event startgame attatched to the last frame. I used the EndGame event and made it so that All NPCs and the hero himself freeze and then I replace the hero's Pic with a white square (transparent) so you dont see him underneath the stamp. Then i did stamp control and made it place the stamp at &&PlayerX; and &&PlayerY.; This should work good. However, when I tried it out, everything works fine (I know this because I made the hero death sound play before executing all other actions) except when the stamp should display, the game just quits. No Alert, no error display, just boom, done, quit. I then tried making the stamp appear at &&CameraX; and &&CameraY.; Still quits. I tried &&ActualX; and &&ActualY; (hey, its worth a try) still quits. It's kinda annoying. And no, its not the player map icon because i took that out and it still quits. I then tried making an event on a map where it places the animation if you step on the event square. Now this doesn't quit. Of course, im not sure if I did &&actual;, &&Player;, or &&Camera.; Any Ideas? Help is appreciated.
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