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Originally posted by PinkFluffyBunny:
I did everything here for my dialogue screen, but it still doesn't load! Whenever I enter in my memory (6163) it changes back to 5,000 some. I made sure of the extension, and the 72dpi, but what is 16bit? Help!
16-bit color is a certain color depth which is used for most games today. Monitors can only display certain colors, and then only if they have enough VRAM or a new enough monitor. 16-bit color displays around 30,000 colors (I think; I don't have my graphics book handy), which is plenty of colors while still being relatively fast. Coldstone will only take graphics that are set to 16-bit (which means that they'll show up properly on someone else's machine as long as they use at least 16-bit color), so if you want your pictures to load, you'll have to set your dialog graphic to 16 bits of color. There is usually an easy way to do this, but it is specific to your graphics program. Look in your program's manual for help on converting color depth.
Also, excessive use of any kind of punctuation is generally considered bad form in any ASW web board, but especially so here, where we come here to intelligently discuss Coldstone and are pretty intolerant of garbage (except on #coldstone. ). The way I edited your post in the quotation is the kind of post you should make from now on.
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(url="http://"http://homepage.mac.com/cafall/projects/tfm.html")The Four Mages(/url), an unfinished quest-oriented plug-in for Pillars of Garendall.
If passion rules reason, how can you allow only reason to rule you?
— Cafall