Is it possible through use of events to have a sort of 'time travel' in Coldstone? Basically what I would like to do is have the player witness someone vital to their quest die if they have not performed the correct actions, but then if they have done "something else" along the way they will be offered one more chance to attempt to save their friend/helper. Oh, and if this is not done, they might just have to lose the game.
What do you think?
-Andiyar
------------------
"Any good that I may do here, let me do now, for I may not pass this way again"