Ambrosia Garden Archive
    • Interface Design


      Actually, there is not much information out there about how Coldstone can allow you to change your user interface. What can you do with it? What limitations are there?

      -cybergnu

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    • Quote

      Originally posted by cybergnu:
      **Actually, there is not much information out there about how Coldstone can allow you to change your user interface. What can you do with it? What limitations are there?
      **

      Coldstone has a built-in interface editor for every kind of window displayed in your game (map interface, shops, inventory, etc.). You can change the background picture and set the position and dimensions of all the different zones of a specific layout (ex.: a zone of the "Shop" layout would be the listbox in which you want the shop items to be displayed). The only limitation is that you can't add a new zone type to a layout (like adding an item list to the map interface for example) but you can "remove" a zone by moving it out of the visible area.

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      Dee Brown
      Coldstone Game Engine developer
      Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url)

    • Quote

      Originally posted by Dee:
      **The only limitation is that you can't add a new zone type to a layout (like adding an item list to the map interface for example).
      **

      Awww, that was on my wish list. :frown: Oh well...

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    • Do you have any good screenshots of the interface editor Dee? I'd like to see more so I can start planning what my interface should look like.

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    • Ah yes. That is the goodness.

      cybergnu

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    • Quote

      Originally posted by Dee:
      **Coldstone has a built-in interface editor for every kind of window displayed in your game (map interface, shops, inventory, etc.). You can change the background picture and set the position and dimensions of all the different zones of a specific layout (ex.: a zone of the "Shop" layout would be the listbox in which you want the shop items to be displayed). The only limitation is that you can't add a new zone type to a layout (like adding an item list to the map interface for example) but you can "remove" a zone by moving it out of the visible area.

      **

      So you can't make 2 different interfaces for the map engine?

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      I am the Walrus, Goo Goo G' joob

    • yeah somewhere in the screen shots or betashots there is a picture of how u can change interface designs. I think the one they show is an interface about buying something from a merchant NPC.

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      Lorenoth? right...

    • To The Walrus:

      I think Dee implies a 'no.'

      However, that would be cool to have.

      -cybergnu

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