Ambrosia Garden Archive
    • Adding a disabled ship to a plugin


      Hi,

      I'm trying to start simple and create a mission similar to the tutorial one where you have to destroy to a disabled ship. However, I am unable to get a disabled ship to appear in the system. I am using MissionComputer to work on the plugin. I'm looking at the dude entitled "Tutorial Derelict" and then the ship ids it points to for the selection but I don't see what identifies the ship or dude as being disabled to start. Am I (hopefully) missing something obvious?

      Thanks,

      -m

    • Welcome to the boards, modred2!

      To make ships spawn disabled, it starts at the gövt resource. In the gövt resource is a checkbox for 'ships start disabled'. If checked, any ships in a düde using that gövt will spawn already disabled.

      Hope that helps!