Ambrosia Garden Archive
    • Evo Resource codes.. ships.. weapons.. cash.. etc


      Ev New Resource help/ for plugin

      Is there any good place where i can find al the ships codes in ev override so i can create a plugin for me, usin ev new? Iv read the bible, but i dont have any of the code to use, and i need them to make this possible..

      Thanks again.

    • @mexplayer, on May 16 2006, 11:35 PM, said in Evo Resource codes.. ships.. weapons.. cash.. etc:

      Is there any good place where i can find al the ships codes in ev override so i can create a plugin for me, usin ev new? Iv read the bible, but i dont have any of the code to use, and i need them to make this possible..

      Thanks again.

      Hello-
      This is better suited to the Developer's corner, I'll move it over there and you should get a better response.

    • EVNEW won't edit Override, will it?

    • open up the override data files and look – but do not edit. editing these effectively ruins the original scnario, which should only be edited through plugs.

    • EVNeW is a Windows program(hence EV : N ova e ditor for W indows). EV:Override is a mac only game. So, no, he can't edit Override with EVNeW. Least not as far as I know. I'm not familiar with Override's plugin format.

    • @rmx256, on May 17 2006, 05:26 PM, said in Evo Resource codes.. ships.. weapons.. cash.. etc:

      EVNEW won't edit Override, will it?

      Nope. Not the original override. EVNEW only edits .rez files.

    • So lets assume he means the port, in which case just do as LiAnNaSu suggests.