Ambrosia Garden Archive
    • System problems


      player is charged to travel

      I've been playing around creating a few systems, putting planets in them, creating pointless missions - that kind of thing. But, whenever my player jumps from system to system a substantial amount of money is lost. Once the amount of money drops below zero the amount sky-rockets to something like 271 million (or something crazy like that). I'm curious if anyone could tell me what I've done to create this. Thanks!

    • Hm can you post a pilotlog? (thinking it might well be a ränk)
      I suppose it could also be a problem with the mďsn resources, but we'll look into that later, if the rank isn't the problem.
      A debuglog could always be useful too to post (same instruction page as for the pilotlog).

      This post has been edited by Pace (haldora) : 02 February 2005 - 08:02 AM

    • Thanks for the suggestions, but I went back to a saved copy of my plugin and the problem hasn't reappeaered so far.