Ambrosia Garden Archive
    • spin help


      I am converting an old EVO plug to EVN for use as an add-on. I have sent it through a porter and now the weapon spins are 3000 like in Nova. I want it to be able to work with the standard nova weapons. My question is how do you know what spin id to use I looked in the Nova files and found that an ID of 3033 wouldn't interfere, however my only doubt is will it corrispond with the weapon. How does that work?

      ------------------
      I am the Ace of games
      I can out fly any comp

    • You need to tell the weapon which spin it should use. If your spin is ID 3033 then you should enter 33 into the Graphic field of the corresponding weapon.

      ------------------
      "The Macintosh may only have 10% of the market, but it is clearly the top 10%." — Douglas Adams

    • Ah thank you.

      ------------------
      I am the Ace of games
      I can out fly any comp