Ambrosia Garden Archive
    • Changing Orignal Weapons


      I was wondering how to let a weapon from a plug override one of the preset weapons do you just use the Same outf ID, or the weap ID?

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      You shall call me . . . Betty

    • What do you mean by 'override?' If you want to modify the effect of the weapon, use a weap resource with the same ID and whatever values you want for damage and whatnot. If you want to change the cost, name, etc. of the outf, use an outf with the same ID. I think weaps and outfs are in Nova Data 4; if you're just tweaking things, it may be a good idea to copy-paste those resources into your plug. The game will always allow the plug-in to take priority over the Nova Data files if both use the same resource ID.

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    • You got what i wanted exatally correct

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      You shall call me . . . Betty